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Game Crash

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Date Editor Before After
8/8/2014 6:48:18 PMMYrankxponen before revert after revert
8/8/2014 6:48:00 PMMYrankxponen before revert after revert
8/8/2014 6:45:07 PMMYrankxponen before revert after revert
8/8/2014 6:44:18 PMMYrankxponen before revert after revert
8/8/2014 6:41:39 PMMYrankxponen before revert after revert
Before After
1 Intel 965/963 doesn't have new driver last time I check. :( 1 Intel 965/963 doesn't have new driver last time I check. :(
2 \n 2 \n
3 Last few driver was when they added support for "GSLS", then after IntelHD came they abandon update for Intel 965/963. 3 Last few driver was when they added support for "GSLS", then after IntelHD came they abandon update for Intel 965/963.
4 \n 4 \n
5 The "GSLS" is broken in latest driver, it crash in Spring/ZK. 5 The "GSLS" is broken in latest driver, it crash in Spring/ZK.
6 To fix this, use driver that do not have "GSLS" (OLD original driver). This driver will write "GSLS: Null" (or something that meant "not available) in your infolog.txt. This driver will run Spring/ZK but in commercial game like Half-Life 2 it might run super slower. 6 To fix this, use driver that do not have "GSLS" (OLD original driver). This driver will write "GSLS: Null" (or something that meant "not available) in your infolog.txt. This driver will run Spring/ZK but in commercial game like Half-Life 2 it might run super slower.
7 \n 7 \n
8 The alternative is to wait for ZK to update to Spring 97+. It might not use Intel 965/963's "GSLS" ( but Spring 97+ is quite slow, it might not even worth to play at all) 8 The alternative is to wait for ZK to update to Spring 97+. It might not use Intel 965/963's "GSLS" ( but Spring 97+ is quite slow, it might not even worth it to play at all)