| 1 | http://zero-k.info/Battles/Detail/305743 | 1 | http://zero-k.info/Battles/Detail/305743 | 
                
                    | 2 | Heh, I knew this game would have to have existed for a thread like this to be made.... | 2 | Heh, I knew this game would have to have existed for a thread like this to be made.... | 
                
                    | 3 | \n | 3 | \n | 
                
                    | 4 | If you send a single highvalue unit on its own across the map it is entirely reasonable that your opponents should be able to counter it with bombers/skuttle/disarm/sniper/whatever. | 4 | If you send a single highvalue unit on its own across the map it is entirely reasonable that your opponents should be able to counter it with bombers/skuttle/disarm/sniper/whatever. | 
                
                    | 5 | \n | 5 | \n | 
                
                    | 6 | EDIT: The linked post is about the morph change, not autorepair change. For that matter I don't think Googlefrog has much to do with commander balance. | 6 | EDIT: The linked post is about the morph change, not autorepair change. For that matter I don't think Googlefrog has much to do with commander balance. | 
                
                    |  |  | 7 | \n | 
                
                    |  |  | 8 | As for the complaint in that replay that the game should be balanced around clusterf*** team games rather than 1v1... I'm going to have to go with "QQ MORE". |