3 |
1.It's mostly a simplified SupCom with interplanetary warfare, but the interplanetary mechanisms are badly designed, and the game lacks some UI features and automations that are important for non-tedious unit management on multiple spheres.
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3 |
1.It's mostly a simplified SupCom with interplanetary warfare, but the interplanetary mechanisms are badly designed, and the game lacks some UI features and automations that are important for non-tedious unit management on multiple spheres.
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5 |
2.The devs seems underestimated how difficult it is to have proper pathing for a huge amount of units on fully 3D terrains, as a result they have to restrict the complexity of terrains, which hurt the gameplay a lot.
|
5 |
2.The devs seems underestimated how difficult it is to have proper pathing for a huge amount of units on fully 3D terrains, as a result they have to restrict the complexity of terrains, which hurt the gameplay a lot.
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