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Idea: Give Tick a small cloakfield when burrowed

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Date Editor Before After
7/21/2015 11:08:37 AMSkasi before revert after revert
7/21/2015 9:38:50 AMSkasi before revert after revert
7/21/2015 9:36:57 AMSkasi before revert after revert
7/21/2015 9:36:37 AMSkasi before revert after revert
7/21/2015 9:35:34 AMSkasi before revert after revert
7/21/2015 9:34:41 AMSkasi before revert after revert
Before After
1 [quote]Just buff some of its old range back, it's impossible to stun anything now[/quote] 1 [quote]Just buff some of its old range back, it's impossible to stun anything now[/quote]
2 Zomg, or how about a value between the old (384) and current (352) version? Or really, since AoE, EMP damage and stun time were already changed a few times, how about [url=#135278]something different[/url]? 2 Zomg, or how about a value between the old (384) and current (352) version? Or really, since AoE, EMP damage and stun time were already changed a few times, how about [url=#135278]something different[/url]?
3 \n 3 \n
4 Here's a list of changes. 4 Here's a list of changes.
5 \n 5 \n
6 [quote][url=https://github.com/ZeroK-RTS/Zero-K/commit/caadcb0cd0a5441cc0f5f1d65a55284c0c1e2a2e]26 Dec 2011[/url] (suuuper old and probably not relevant) 6 [quote][url=https://github.com/ZeroK-RTS/Zero-K/commit/caadcb0cd0a5441cc0f5f1d65a55284c0c1e2a2e]26 Dec 2011[/url] (suuuper old and probably not relevant)
7 Small Tick damage nerf: 7 Small Tick damage nerf:
8 * Param time 30s -> 25s 8 * Param time 30s -> 25s
9 * Damage 4k -> 3.5k 9 * Damage 4k -> 3.5k
10 \n 10 \n
11 [url=https://github.com/ZeroK-RTS/Zero-K/commit/be088cf065ef2c0a4f119cc185f3cec4c52dcf49]7 May 2012[/url] (super old and probably not relevant) 11 [url=https://github.com/ZeroK-RTS/Zero-K/commit/be088cf065ef2c0a4f119cc185f3cec4c52dcf49]7 May 2012[/url] (super old and probably not relevant)
12 Tick: 12 Tick:
13 * Stun time 25s -> 16s 13 * Stun time 25s -> 16s
14 * EMP damage 3500 -> 3000 14 * EMP damage 3500 -> 3000
15 \n 15 \n
16 [url=https://github.com/ZeroK-RTS/Zero-K/commit/b3682ea41d16fb9048a2610235977e53b86bf59a]Jan 26, 2013[/url]
17 Tick:
18 * Cost 100 -> 120
19 \n
16 [url=https://github.com/ZeroK-RTS/Zero-K/commit/4d96d6325d3d61c175750d395033533f0af5e417]Jan 30, 2014[/url] 20 [url=https://github.com/ZeroK-RTS/Zero-K/commit/4d96d6325d3d61c175750d395033533f0af5e417]Jan 30, 2014[/url]
17 Experimental Tick nerf (to see what happens). 21 Experimental Tick nerf (to see what happens).
18 * AoE 384 -> 320 22 * AoE 384 -> 320
19 * EMP damage 3000 -> 2000 23 * EMP damage 3000 -> 2000
20 It should still be decent against raiders but less so at stunning larger things. Remember, it has edge effectiveness 0 so its damage falls off linearly from the centre of the explosion. 24 It should still be decent against raiders but less so at stunning larger things. Remember, it has edge effectiveness 0 so its damage falls off linearly from the centre of the explosion.
21 \n 25 \n
22 [url=https://github.com/ZeroK-RTS/Zero-K/commit/b55ddf5ec2d919e84fb0186714a7ed817a63660d]4 Mar 2014[/url] 26 [url=https://github.com/ZeroK-RTS/Zero-K/commit/b55ddf5ec2d919e84fb0186714a7ed817a63660d]4 Mar 2014[/url]
23 Tick AoE 320 -> 352. [/quote] Source: [url=https://github. com/ZeroK-RTS/Zero-K/commits/2373bde44fd3caa0dacdcb4a2af8b92a7df8c359/weapons/armtick_death. tdf]History for Zero-K/weapons/armtick_death. tdf[/url] 27 Tick AoE 320 -> 352. [/quote] Sources:
28 [url=https://github.com/ZeroK-RTS/Zero-K/commits/2373bde44fd3caa0dacdcb4a2af8b92a7df8c359/weapons/armtick_death.tdf]History for Zero-K/weapons/armtick_death.tdf[/url]
29 [url=https://github.com/ZeroK-RTS/Zero-K/commits/33f993f9a25cbdaf5624a1309a8ff1ed7639b540/units/armtick.lua]History for Zero-K/units/armtick.lua[/url]