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Idea: Give Tick a small cloakfield when burrowed

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Date Editor Before After
7/21/2015 11:09:25 AMSkasi before revert after revert
7/21/2015 11:09:18 AMSkasi before revert after revert
7/21/2015 11:07:21 AMSkasi before revert after revert
7/21/2015 11:04:36 AMSkasi before revert after revert
7/21/2015 11:04:22 AMSkasi before revert after revert
7/21/2015 11:00:30 AMSkasi before revert after revert
7/21/2015 11:00:17 AMSkasi before revert after revert
7/21/2015 11:00:05 AMSkasi before revert after revert
Before After
1 Oh right that seems to be the only non-explosion related Tick-specific change that happened in the last few years. Unless I missed something else. Added it to the list above. 1 Oh right that seems to be the only non-explosion related Tick-specific change that happened in the last few years. Unless I missed something else. Added it to the list above.
2 \n 2 \n
3 [quote][url=https://github.com/ZeroK-RTS/Zero-K/commit/b3682ea41d16fb9048a2610235977e53b86bf59a]Jan 26, 2013[/url]
4 Tick:
5 * Cost 100 -> 120[/quote] Source: [url=https://github.com/ZeroK-RTS/Zero-K/commits/33f993f9a25cbdaf5624a1309a8ff1ed7639b540/units/armtick.lua]History for Zero-K/units/armtick.lua[/url]
6 \n
7 Other changes are just things that affected multiple units, mostly bugfixes, pathing things, etc. Also Tick and other suicidals [url=https://github.com/ZeroK-RTS/Zero-K/commit/1567badd3eb3de28663026d8b3e3532cd1c90e56]got a wreckage[/url], but I wouldn't really call that a balance change. 3 Other changes are just things that affected multiple units, mostly bugfixes, pathing things, etc. Also Tick and other suicidals [url=https://github.com/ZeroK-RTS/Zero-K/commit/1567badd3eb3de28663026d8b3e3532cd1c90e56]got a wreckage[/url], but I wouldn't really call that a balance change.