Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Some Bugs

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
6/14/2016 9:42:48 PMSKrankSvatopluk before revert after revert
Before After
1 I myself noticed few new recent bugs (i think above v100.0, not sure which one, they got up fast): 1 I myself noticed few new recent bugs (i think above v100.0, not sure which one, they got up fast):
2 ( 1) units turn on autofire when hold fire, and are selected with other units on autofire 2 ( 1) units turn on autofire when hold fire, if are selected with other units on autofire
3 (2) factory cancells order, if i click somewhere else, before it starts producing 3 (2) factory cancells order, if i click somewhere else, before it starts producing
4 \n 4 \n
5 workarounds: 5 workarounds:
6 for (1), never select together more units with different autofire status (e.g. hold fire catapult + autofire warrior). makes it very hard to micro :-( 6 for (1), never select together more units with different autofire status (e.g. hold fire catapult + autofire warrior). makes it very hard to micro :-(
7 for (2), i have to issue orders/queue, and wait until it starts producing, after it i can click elsewhere. slows me down during game :( 7 for (2), i have to issue orders/queue, and wait until it starts producing, after it i can click elsewhere. slows me down during game :(
8 \n 8 \n
9 I wonder if anybody else noticed these. 9 I wonder if anybody else noticed these.