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Zero-K v1.5.1.5 - Commshare testing, global storage removal

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Date Editor Before After
1/22/2017 1:18:54 PMAUrankAdminAquanim before revert after revert
1/22/2017 12:32:10 PMAUrankAdminAquanim before revert after revert
Before After
1 Having now played with commshare, I have to say that for me it's pretty much "fatal" for enjoyment of team games. 1 Having now played with commshare, I have to say that for me it's pretty much "fatal" for enjoyment of team games.
2 \n 2 \n
3 Back to 1v1 for me I suppose :| 3 Back to 1v1 for me I suppose :|
4 \n
5 edit: this is potentially an overstatement and I could potentially partially get used to it, but... idk. It feels non-optional in that you have an advantage if you commshare, but in some ways less fun (and certainly aggravating if you have bad sync with your teammates).