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[q]most [s]good[/s] players know about [u]something[/u] about strategy and manouvers[/q]
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[q]most [s]good[/s] players know about [u]something[/u] about strategy and manouvers[/q]
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@Aquanim
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@Aquanim
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Lifting the negative stigma on tacpause could help to make sure everyone knows their next move, and let the nooby computers catch up.. Unless your talking about a different sync.
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Lifting the negative stigma on tacpause could help to make sure everyone knows their next move, and let the nooby computers catch up.. Unless your talking about a different sync.
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I've only tried commshare with a human ally against 5CAI, and while that had little impact on us getting stomped, it seems more useful as someone with overflowing storage can now share to team, or E stall newbs can now have more E.
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I've only tried commshare with a human ally against 5CAI, and while that had little impact on us getting stomped, it seems more useful as someone with overflowing storage can now share to team, or E stall newbs can now have more E.
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I believe coordination and leadership is more needed in commshare than anywhere else, such as 1 person doing all the eco and defense, a few attack, raiding or assault, depending on which fac their using, and now if a newb is using an expensive unit wrong/someone overwhelmed, someone in team can drag that out instead of screaming #@@# you!
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I believe coordination and leadership is more needed in commshare than anywhere else, such as 1 person doing all the eco and defense, a few attack, raiding or assault, depending on which fac their using, and now if a newb is using an expensive unit wrong/someone overwhelmed, someone in team can drag that out instead of screaming #@@# you!
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If the team isn't coordinated, I'm sure it will die faster than a stardust getting attacked by impalers
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