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Everything revolves around spamming the same cheap and fast units every game = boring

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Date Editor Before After
5/3/2018 8:15:48 AMAUrankAdminGoogleFrog before revert after revert
5/3/2018 7:42:47 AMRUrankAdminikinz before revert after revert
5/3/2018 7:35:21 AMAUrankAdminGoogleFrog before revert after revert
Before After
1 The first few minutes of most matches are likely to revolve around poking and raiding with fast, cheap, units. In matches of somewhat even skill this phase often gives way to heavier units, still with some raiders, as both sides put up defenses to protect their expansions and the battle lines draw closer. In games with a larger skill disparity the game can seem to end at the raider phase and I'm not sure if this is fixable or if fixing it is even a good idea. 1 The first few minutes of most matches are likely to revolve around poking and raiding with fast, cheap, units. In matches of somewhat even skill this phase often gives way to heavier units, still with some raiders, as both sides put up defenses to protect their expansions and the battle lines draw closer. In matches with large skill disparity, the game can seem to end at the raider phase, however, I'm not sure if this is fixable or if fixing it is even a good idea.
2 \n 2 \n
3 Perhaps you could post some links to replays where you've seen this, and we can have a look? 3 Perhaps you could post some links to replays where you've seen this, and we can have a look?
4 \n 4 \n
5 Edit: Perhaps start with this comment here http://zero-k.info/Battles/Detail/507966 . 5 Edit: Perhaps start with this comment here http://zero-k.info/Battles/Detail/507966 .