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[q] Pre-raising or pre-burying requires an investment that would not be worth spending if it were possible to raise or lower completed structures. Such an ability would effectively reduce choice by trivializing an application of terraform.
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1 |
[q] Pre-raising or pre-burying requires an investment that would not be worth spending if it were possible to raise or lower completed structures. Such an ability would effectively reduce choice by trivializing an application of terraform.
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2 |
[/q]
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2 |
[/q]
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My
problem
is
with
Pre-raising
and
Pre-burying.
They
are,
right
now,
the
only
non-troll
uses
of
terraforming.
Pre-raising
or
pre-burying
is
not
an
investment.
It
is
a
best
practice.
It
should
always
be
done.
Why
is
it
done?
To
make
units,
which
get
to
the
structure
unable
to
kill
it.
The
range
bonus
is
secondary.
Have
you
ever
tried
killing
a
raised
Cerberus
or
Bertha
with
raiders
or
assaults.
You
can't.
(
But
of
course
it
can
still
hit
you.
)
Because
you
can't
lower
or
raise
a
platform
on
which
a
building
exists,
and
raiders
and
assaults
have
a
paralyzing
fear
of
firing
upwards
at
the
thing
right
next
to
them
(
often
they
can't
even
see
it
for
some
reason)
,
the
only
way
to
kill
them
is
.
.
.
with
artillery.
|
3 |
My
problem
is
with
Pre-raising
and
Pre-burying.
They
are,
right
now,
the
only
non-troll
uses
of
terraforming.
Pre-raising
or
pre-burying
is
not
an
investment.
It
is
a
best
practice.
It
should
always
be
done.
Why
is
it
done?
To
make
units,
which
get
to
the
structure
unable
to
kill
it.
The
range
bonus
is
secondary.
Have
you
ever
tried
killing
a
raised
Cerberus
or
Bertha
with
raiders
or
assaults?
You
can't.
(
But
of
course
it
can
still
hit
you.
)
Because
you
can't
lower
or
raise
a
platform
on
which
a
building
exists,
and
raiders
and
assaults
have
a
paralyzing
fear
of
firing
upwards
at
the
thing
right
next
to
them
(
often
they
can't
even
see
it
for
some
reason)
,
the
only
way
to
kill
them
is
.
.
.
with
artillery.
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4 |
\n
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4 |
\n
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5 |
Sooo:
|
5 |
Sooo:
|
6 |
If:
|
6 |
If:
|
7 |
Buildings could move up or down after they are built (or maybe just by destuctive terraforming)
|
7 |
Buildings could move up or down after they are built (or maybe just by destuctive terraforming)
|
8 |
Ways to counter terraforming deep in hostile territory became more accessible (Buff Quake!)
|
8 |
Ways to counter terraforming deep in hostile territory became more accessible (Buff Quake!)
|
9 |
Terraforming was overall cheaper
|
9 |
Terraforming was overall cheaper
|
10 |
\n
|
10 |
\n
|
11 |
Then:
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11 |
Then:
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12 |
We'd see more uses of terraforming like bridges, ramps, and walls
|
12 |
We'd see more uses of terraforming like bridges, ramps, and walls
|
13 |
You could kill raised terraformed porcfests with assaults and long-range anti-terra support
|
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You could kill raised terraformed porcfests with assaults and long-range anti-terra support
|
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\n
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\n
|
15 |
\n
|
15 |
\n
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