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How should the terraforming mechanic be rebalanced (if ever)?

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Date Editor Before After
10/21/2018 8:51:31 AMCZrankpsaniac before revert after revert
Before After
1 [q] Pre-raising or pre-burying requires an investment that would not be worth spending if it were possible to raise or lower completed structures. Such an ability would effectively reduce choice by trivializing an application of terraform. 1 [q] Pre-raising or pre-burying requires an investment that would not be worth spending if it were possible to raise or lower completed structures. Such an ability would effectively reduce choice by trivializing an application of terraform.
2 [/q] 2 [/q]
3 My problem is with Pre-raising and Pre-burying. They are, right now, the only non-troll uses of terraforming. Pre-raising or pre-burying is not an investment. It is a best practice. It should always be done. Why is it done? To make units, which get to the structure unable to kill it. The range bonus is secondary. Have you ever tried killing a raised Cerberus or Bertha with raiders or assaults. You can't. ( But of course it can still hit you. ) Because you can't lower or raise a platform on which a building exists, and raiders and assaults have a paralyzing fear of firing upwards at the thing right next to them ( often they can't even see it for some reason) , the only way to kill them is . . . with artillery. 3 My problem is with Pre-raising and Pre-burying. They are, right now, the only non-troll uses of terraforming. Pre-raising or pre-burying is not an investment. It is a best practice. It should always be done. Why is it done? To make units, which get to the structure unable to kill it. The range bonus is secondary. Have you ever tried killing a raised Cerberus or Bertha with raiders or assaults? You can't. ( But of course it can still hit you. ) Because you can't lower or raise a platform on which a building exists, and raiders and assaults have a paralyzing fear of firing upwards at the thing right next to them ( often they can't even see it for some reason) , the only way to kill them is . . . with artillery.
4 \n 4 \n
5 Sooo: 5 Sooo:
6 If: 6 If:
7 Buildings could move up or down after they are built (or maybe just by destuctive terraforming) 7 Buildings could move up or down after they are built (or maybe just by destuctive terraforming)
8 Ways to counter terraforming deep in hostile territory became more accessible (Buff Quake!) 8 Ways to counter terraforming deep in hostile territory became more accessible (Buff Quake!)
9 Terraforming was overall cheaper 9 Terraforming was overall cheaper
10 \n 10 \n
11 Then: 11 Then:
12 We'd see more uses of terraforming like bridges, ramps, and walls 12 We'd see more uses of terraforming like bridges, ramps, and walls
13 You could kill raised terraformed porcfests with assaults and long-range anti-terra support 13 You could kill raised terraformed porcfests with assaults and long-range anti-terra support
14 \n 14 \n
15 \n 15 \n