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Constable scrutiny

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Date Editor Before After
1/16/2019 4:53:43 PMGBrankPRO_Dregs before revert after revert
1/16/2019 4:51:53 PMGBrankPRO_Dregs before revert after revert
Before After
1 It's been good having constable be able to defend itself vs fleas as many of us requested. It was a move in the right direction for the JJ factory. But... 1 It's been good having constable be able to defend itself vs fleas as many of us requested. It was a move in the right direction for the JJ factory. But...
2 \n 2 \n
3 One thing that got overlooked is that the unit is perhaps now too low cost for it's overall combined package. It's currently the cheapest con unit, but arguably top tier for expansion speed and defensive capability. 3 One thing that got overlooked is that the unit is perhaps now too low cost for it's overall combined package. It's currently the cheapest con unit, but arguably top tier for expansion speed and defensive capability.
4 \n 4 \n
5 I'll make the most concise comparison that I can: 5 I'll make the most concise comparison that I can:
6 \n 6 \n
7 Constable - 130 metal - Jumps, slows, defends itself against small raiders. 7 Constable - 130 metal - Jumps, slows, defends itself against small raiders.
8 Mason - 140 metal - No abilities. 8 Mason - 140 metal - No abilities. ( Hell, I bet a constable could brawl with a Mason plus at least 2 darts perfectly fine)
9 \n 9 \n
10 Watch Godde's expansion in this match: https://zero-k.info/Battles/Detail/671285 10 Watch Godde's expansion in this match: https://zero-k.info/Battles/Detail/671285
11 Perhaps you will also notice how poorly my tanks handled combat on the slight terrain that they found constables on in the early game. Regardless, if a small number of construction units can render 780 metal in tanks impotent, it is worth putting the unit back under the microscope. 11 Perhaps you will also notice how poorly my tanks handled combat on the slight terrain that they found constables on in the early game. Regardless, if a small number of construction units can render 780 metal in tanks impotent, it is worth putting the unit back under the microscope.
12 \n 12 \n
13 I propose an increase in cost ( 20-30 metal) OR slight decrease to slowing power OR nerf to construction speed to get this expansion monster in line. It's too fantastic. 13 I propose an increase in cost ( 20-30 metal) OR slight decrease to slowing power OR reduction in beam range OR nerf to construction speed to get this expansion monster in line. It's too fantastic.