1 |
It's been good having constable be able to defend itself vs fleas as many of us requested. It was a move in the right direction for the JJ factory. But...
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1 |
It's been good having constable be able to defend itself vs fleas as many of us requested. It was a move in the right direction for the JJ factory. But...
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2 |
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2 |
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3 |
One thing that got overlooked is that the unit is perhaps now too low cost for it's overall combined package. It's currently the cheapest con unit, but arguably top tier for expansion speed and defensive capability.
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3 |
One thing that got overlooked is that the unit is perhaps now too low cost for it's overall combined package. It's currently the cheapest con unit, but arguably top tier for expansion speed and defensive capability.
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4 |
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4 |
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5 |
I'll make the most concise comparison that I can:
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5 |
I'll make the most concise comparison that I can:
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6 |
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6 |
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7 |
Constable - 130 metal - Jumps, slows, defends itself against small raiders.
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7 |
Constable - 130 metal - Jumps, slows, defends itself against small raiders.
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8 |
Mason
-
140
metal
-
No
abilities.
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8 |
Mason
-
140
metal
-
No
abilities.
(
Hell,
I
bet
a
constable
could
brawl
with
a
Mason
plus
at
least
2
darts
perfectly
fine)
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9 |
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9 |
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10 |
Watch Godde's expansion in this match: https://zero-k.info/Battles/Detail/671285
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10 |
Watch Godde's expansion in this match: https://zero-k.info/Battles/Detail/671285
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11 |
Perhaps you will also notice how poorly my tanks handled combat on the slight terrain that they found constables on in the early game. Regardless, if a small number of construction units can render 780 metal in tanks impotent, it is worth putting the unit back under the microscope.
|
11 |
Perhaps you will also notice how poorly my tanks handled combat on the slight terrain that they found constables on in the early game. Regardless, if a small number of construction units can render 780 metal in tanks impotent, it is worth putting the unit back under the microscope.
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12 |
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12 |
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13 |
I
propose
an
increase
in
cost
(
20-30
metal)
OR
slight
decrease
to
slowing
power
OR
nerf
to
construction
speed
to
get
this
expansion
monster
in
line.
It's
too
fantastic.
|
13 |
I
propose
an
increase
in
cost
(
20-30
metal)
OR
slight
decrease
to
slowing
power
OR
reduction
in
beam
range
OR
nerf
to
construction
speed
to
get
this
expansion
monster
in
line.
It's
too
fantastic.
|