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Zero-K v1.7.7.0 - Commander modules tweaks (discussion)

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Date Editor Before After
7/31/2019 6:47:41 AMAUrankAdminGoogleFrog before revert after revert
Before After
1 This seems relevant to the discussion. 1 This seems relevant to the discussion.
2 [quote]< @Fealthas> hm.....riot cannon buffs 2 [quote]< @Fealthas> hm.....riot cannon buffs
3 < @Fealthas> wat 3 < @Fealthas> wat
4 < @CatLady> Fealthas, and anyone interested in the reasoning behind every particular comm module tweak: https://zero-k.info/Forum/Thread/28689?postID=205543 4 < @CatLady> Fealthas, and anyone interested in the reasoning behind every particular comm module tweak: https://zero-k.info/Forum/Thread/28689?postID=205543
5 < @Fealthas> That post doesn't even mention the alpha that riot cannon does 5 < @Fealthas> That post doesn't even mention the alpha that riot cannon does
6 < @Fealthas> which is what made it 10x more useful than HMG in a real game 6 < @Fealthas> which is what made it 10x more useful than HMG in a real game
7 < @CatLady> it does mention that, read with udnerstanding please. It is called "damage granulation" 7 < @CatLady> it does mention that, read with udnerstanding please. It is called "damage granulation"
8 < @Fealthas> and applies some convoluted reasoning about how HMG has better aoe? 8 < @Fealthas> and applies some convoluted reasoning about how HMG has better aoe?
9 < @Fealthas> wat 9 < @Fealthas> wat
10 < @CatLady> Fealthas, no, riot cannon wasn't 10x more useful in real game, thats why you basically never seen it in real games 10 < @CatLady> Fealthas, no, riot cannon wasn't 10x more useful in real game, thats why you basically never seen it in real games
11 < @Fealthas> I used it quite a bit 11 < @Fealthas> I used it quite a bit
12 < @CatLady> as opposed to HMG 12 < @CatLady> as opposed to HMG
13 < @CatLady> what is convulted about HMG having AoE that is 96 per bullet? 13 < @CatLady> what is convulted about HMG having AoE that is 96 per bullet?
14 < @Fealthas> it was much better for catching raiders and blowing them up before the other player responmded 14 < @Fealthas> it was much better for catching raiders and blowing them up before the other player responmded
15 < @CatLady> with bullet spread on top of it? 15 < @CatLady> with bullet spread on top of it?
16 < @CatLady> if we start on players not responding, then lance is best anti-raider, big alpha 16 < @CatLady> if we start on players not responding, then lance is best anti-raider, big alpha
17 < @Fealthas> riot cannon mandatory now I guess 17 < @Fealthas> riot cannon mandatory now I guess
18 < @CatLady> modules got a rebalance, with worst modules getting a buff, and outrageously/buggy storng modules (heavy rocket with napalm without damage reduction) getting slight nerf 18 < @CatLady> modules got a rebalance, with worst modules getting a buff, and outrageously/buggy storng modules (heavy rocket with napalm without damage reduction) getting slight nerf
19 < @Fealthas> cuz balance done by nubs 19 < @Fealthas> cuz balance done by nubs
20 < @CatLady> Fealthas, the Pull Request was discussed for 1,5 months, I haven't seen your input in the github 20 < @CatLady> Fealthas, the Pull Request was discussed for 1,5 months, I haven't seen your input in the github
21 < @Fealthas> also 2 second into an engagement, riot cannon does 440 dmg 21 < @Fealthas> also 2 second into an engagement, riot cannon does 440 dmg
22 < @CatLady but, you're sitll able and welcome to discuss it in the thread - be prepared to come with actual numbers, not insults, though 22 < @CatLady but, you're sitll able and welcome to discuss it in the thread - be prepared to come with actual numbers, not insults, though
23 < @Fealthas> and hmg only 360 23 < @Fealthas> and hmg only 360
24 < @CatLady> that is simply untrue. HMG had 180 DPS, riot had 110 DPS 24 < @CatLady> that is simply untrue. HMG had 180 DPS, riot had 110 DPS
25 < @Fealthas> ... 25 < @Fealthas> ...
26 < @Fealthas> yup this is why nubs shouldn't balance 26 < @Fealthas> yup this is why nubs shouldn't balance
27 < @CatLady> What was the comment about someone liking someone to feel like a victim... of math 27 < @CatLady> What was the comment about someone liking someone to feel like a victim... of math
28 < @Fealthas> go test it before making a fool of yourself 28 < @Fealthas> go test it before making a fool of yourself
29 < @CatLady> Quality feedback. 29 < @CatLady> Quality feedback.
30 < @Fealthas> first 220 dmg is applied instantly, then after 2s annother 220 is 30 < @Fealthas> first 220 dmg is applied instantly, then after 2s annother 220 is
31 < @Fealthas> this is like basic stuff 31 < @Fealthas> this is like basic stuff
32 < @CatLady> that is damage per who;le 4 seconds time 32 < @CatLady> that is damage per who;le 4 seconds time
33 < @Fealthas> while hmg is applied linearly 33 < @Fealthas> while hmg is applied linearly
34 < @Fealthas> no... 34 < @Fealthas> no...
35 < @CatLady> cutting the artifical frame of example as you want 35 < @CatLady> cutting the artifical frame of example as you want
36 < @CatLady> lance does 2x damage one milisecond after single reload time 36 < @CatLady> lance does 2x damage one milisecond after single reload time
37 < @CatLady> and applying damage linearly in case of slow-moving unit like comm is actually a GOOD thing, not bad 37 < @CatLady> and applying damage linearly in case of slow-moving unit like comm is actually a GOOD thing, not bad
38 < @CatLady> cause when you kill an intended target - a raider - that had 2 hp, you wait another full reload time before you can shoot anything else 38 < @CatLady> cause when you kill an intended target - a raider - that had 2 hp, you wait another full reload time before you can shoot anything else
39 < @CatLady> thats why HMg was seen in real games, and riot cannon was a noob trap 39 < @CatLady> thats why HMg was seen in real games, and riot cannon was a noob trap
40 < @CatLady> thats why ripper rover, using it, is single worst riot in game, too. 40 < @CatLady> thats why ripper rover, using it, is single worst riot in game, too.
41 < @Fealthas> no, its not bad 41 < @Fealthas> no, its not bad
42 < @Fealthas> it did its job just fine 42 < @Fealthas> it did its job just fine
43 < @CatLady> (and comms riot was, BTw, worse than ripper's riot) 43 < @CatLady> (and comms riot was, BTw, worse than ripper's riot)
44 < @Fealthas> yes, and was also 50 metal instead of 220 44 < @Fealthas> yes, and was also 50 metal instead of 220
45 < @CatLady> Discussion with you is like discussing climate change deniers, Fealthas. I present you numbers and reasoning, you go "no, it was fine before". 45 < @CatLady> Discussion with you is like discussing climate change deniers, Fealthas. I present you numbers and reasoning, you go "no, it was fine before".
46 < @Fealthas> Catlady your understanding of weapon usefullnes is really bad, and I guess that makes sense considering your sub-2k elo, indicating you don't know how to play the game at all 46 < @Fealthas> Catlady your understanding of weapon usefullnes is really bad, and I guess that makes sense considering your sub-2k elo, indicating you don't know how to play the game at all
47 < @CatLady> also, you're probably single person in ZK worls that think ripper is doing good riot'y job. 47 < @CatLady> also, you're probably single person in ZK worls that think ripper is doing good riot'y job.
48 < @Fealthas> your reasoning is total shit and ignores reality 48 < @Fealthas> your reasoning is total shit and ignores reality
49 < @CatLady> as said, "quality feedback". If you're going to respond with insult to math and reasoning, then have fun, but don't expect to be taken seriously. 49 < @CatLady> as said, "quality feedback". If you're going to respond with insult to math and reasoning, then have fun, but don't expect to be taken seriously.
50 ...[/quote]I was going to write something about the power of alpha (frontloaded first strike damage) but I'm not sure it would help. I'll see where the thread goes. 50 ...[/quote]I was going to write something about the power of alpha (frontloaded first strike damage) but I'm not sure it would help. I'll see where the thread goes.
51 \n 51 \n
52 @CatLady, if you are making and maintaining a change then it is your job to take feedback. It is often the case that feedback is not focused on the actual underlying issue or, on occasion, fly in the face of the attributes of the game. Apart from a bit of hyperbole and calling you a nub, @Fealthas gave fairly good feedback here. You switched to sarcasm and ridicule far too easily and thus missed an opportunity to learn about alpha and the experience that @Fealthas had playing the game. 52 @CatLady, if you are making and maintaining a change then it is your job to take feedback. It is often the case that feedback is not focused on the actual underlying issue or, on occasion, appears to contradict the state or history of the game. @Fealthas gave fairly good feedback here, apart from a bit of hyperbole and calling you a nub. You switched to sarcasm and ridicule far too easily and thus missed an opportunity to learn about alpha and the experience that @Fealthas had playing the game.