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This seems relevant to the discussion.
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This seems relevant to the discussion.
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[quote]< @Fealthas> hm.....riot cannon buffs
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[quote]< @Fealthas> hm.....riot cannon buffs
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< @Fealthas> wat
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< @Fealthas> wat
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< @CatLady> Fealthas, and anyone interested in the reasoning behind every particular comm module tweak: https://zero-k.info/Forum/Thread/28689?postID=205543
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< @CatLady> Fealthas, and anyone interested in the reasoning behind every particular comm module tweak: https://zero-k.info/Forum/Thread/28689?postID=205543
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< @Fealthas> That post doesn't even mention the alpha that riot cannon does
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< @Fealthas> That post doesn't even mention the alpha that riot cannon does
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< @Fealthas> which is what made it 10x more useful than HMG in a real game
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< @Fealthas> which is what made it 10x more useful than HMG in a real game
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< @CatLady> it does mention that, read with udnerstanding please. It is called "damage granulation"
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< @CatLady> it does mention that, read with udnerstanding please. It is called "damage granulation"
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< @Fealthas> and applies some convoluted reasoning about how HMG has better aoe?
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< @Fealthas> and applies some convoluted reasoning about how HMG has better aoe?
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< @Fealthas> wat
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< @Fealthas> wat
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< @CatLady> Fealthas, no, riot cannon wasn't 10x more useful in real game, thats why you basically never seen it in real games
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< @CatLady> Fealthas, no, riot cannon wasn't 10x more useful in real game, thats why you basically never seen it in real games
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< @Fealthas> I used it quite a bit
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< @Fealthas> I used it quite a bit
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< @CatLady> as opposed to HMG
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< @CatLady> as opposed to HMG
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< @CatLady> what is convulted about HMG having AoE that is 96 per bullet?
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< @CatLady> what is convulted about HMG having AoE that is 96 per bullet?
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< @Fealthas> it was much better for catching raiders and blowing them up before the other player responmded
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< @Fealthas> it was much better for catching raiders and blowing them up before the other player responmded
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< @CatLady> with bullet spread on top of it?
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< @CatLady> with bullet spread on top of it?
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< @CatLady> if we start on players not responding, then lance is best anti-raider, big alpha
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< @CatLady> if we start on players not responding, then lance is best anti-raider, big alpha
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< @Fealthas> riot cannon mandatory now I guess
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< @Fealthas> riot cannon mandatory now I guess
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< @CatLady> modules got a rebalance, with worst modules getting a buff, and outrageously/buggy storng modules (heavy rocket with napalm without damage reduction) getting slight nerf
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< @CatLady> modules got a rebalance, with worst modules getting a buff, and outrageously/buggy storng modules (heavy rocket with napalm without damage reduction) getting slight nerf
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< @Fealthas> cuz balance done by nubs
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< @Fealthas> cuz balance done by nubs
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< @CatLady> Fealthas, the Pull Request was discussed for 1,5 months, I haven't seen your input in the github
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< @CatLady> Fealthas, the Pull Request was discussed for 1,5 months, I haven't seen your input in the github
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< @Fealthas> also 2 second into an engagement, riot cannon does 440 dmg
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< @Fealthas> also 2 second into an engagement, riot cannon does 440 dmg
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< @CatLady but, you're sitll able and welcome to discuss it in the thread - be prepared to come with actual numbers, not insults, though
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< @CatLady but, you're sitll able and welcome to discuss it in the thread - be prepared to come with actual numbers, not insults, though
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< @Fealthas> and hmg only 360
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< @Fealthas> and hmg only 360
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< @CatLady> that is simply untrue. HMG had 180 DPS, riot had 110 DPS
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< @CatLady> that is simply untrue. HMG had 180 DPS, riot had 110 DPS
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< @Fealthas> ...
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< @Fealthas> ...
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< @Fealthas> yup this is why nubs shouldn't balance
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< @Fealthas> yup this is why nubs shouldn't balance
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< @CatLady> What was the comment about someone liking someone to feel like a victim... of math
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< @CatLady> What was the comment about someone liking someone to feel like a victim... of math
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< @Fealthas> go test it before making a fool of yourself
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< @Fealthas> go test it before making a fool of yourself
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< @CatLady> Quality feedback.
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< @CatLady> Quality feedback.
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< @Fealthas> first 220 dmg is applied instantly, then after 2s annother 220 is
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< @Fealthas> first 220 dmg is applied instantly, then after 2s annother 220 is
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< @Fealthas> this is like basic stuff
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< @Fealthas> this is like basic stuff
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< @CatLady> that is damage per who;le 4 seconds time
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< @CatLady> that is damage per who;le 4 seconds time
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< @Fealthas> while hmg is applied linearly
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< @Fealthas> while hmg is applied linearly
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< @Fealthas> no...
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< @Fealthas> no...
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< @CatLady> cutting the artifical frame of example as you want
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< @CatLady> cutting the artifical frame of example as you want
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< @CatLady> lance does 2x damage one milisecond after single reload time
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< @CatLady> lance does 2x damage one milisecond after single reload time
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< @CatLady> and applying damage linearly in case of slow-moving unit like comm is actually a GOOD thing, not bad
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< @CatLady> and applying damage linearly in case of slow-moving unit like comm is actually a GOOD thing, not bad
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< @CatLady> cause when you kill an intended target - a raider - that had 2 hp, you wait another full reload time before you can shoot anything else
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< @CatLady> cause when you kill an intended target - a raider - that had 2 hp, you wait another full reload time before you can shoot anything else
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< @CatLady> thats why HMg was seen in real games, and riot cannon was a noob trap
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< @CatLady> thats why HMg was seen in real games, and riot cannon was a noob trap
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< @CatLady> thats why ripper rover, using it, is single worst riot in game, too.
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< @CatLady> thats why ripper rover, using it, is single worst riot in game, too.
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< @Fealthas> no, its not bad
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< @Fealthas> no, its not bad
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< @Fealthas> it did its job just fine
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< @Fealthas> it did its job just fine
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< @CatLady> (and comms riot was, BTw, worse than ripper's riot)
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< @CatLady> (and comms riot was, BTw, worse than ripper's riot)
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< @Fealthas> yes, and was also 50 metal instead of 220
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< @Fealthas> yes, and was also 50 metal instead of 220
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< @CatLady> Discussion with you is like discussing climate change deniers, Fealthas. I present you numbers and reasoning, you go "no, it was fine before".
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< @CatLady> Discussion with you is like discussing climate change deniers, Fealthas. I present you numbers and reasoning, you go "no, it was fine before".
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< @Fealthas> Catlady your understanding of weapon usefullnes is really bad, and I guess that makes sense considering your sub-2k elo, indicating you don't know how to play the game at all
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< @Fealthas> Catlady your understanding of weapon usefullnes is really bad, and I guess that makes sense considering your sub-2k elo, indicating you don't know how to play the game at all
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< @CatLady> also, you're probably single person in ZK worls that think ripper is doing good riot'y job.
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< @CatLady> also, you're probably single person in ZK worls that think ripper is doing good riot'y job.
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< @Fealthas> your reasoning is total shit and ignores reality
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< @Fealthas> your reasoning is total shit and ignores reality
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< @CatLady> as said, "quality feedback". If you're going to respond with insult to math and reasoning, then have fun, but don't expect to be taken seriously.
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< @CatLady> as said, "quality feedback". If you're going to respond with insult to math and reasoning, then have fun, but don't expect to be taken seriously.
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...[/quote]I was going to write something about the power of alpha (frontloaded first strike damage) but I'm not sure it would help. I'll see where the thread goes.
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...[/quote]I was going to write something about the power of alpha (frontloaded first strike damage) but I'm not sure it would help. I'll see where the thread goes.
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\n
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\n
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@CatLady,
if
you
are
making
and
maintaining
a
change
then
it
is
your
job
to
take
feedback.
It
is
often
the
case
that
feedback
is
not
focused
on
the
actual
underlying
issue
or,
on
occasion,
fly
in
the
face
of
the
attributes
of
the
game.
Apart
from
a
bit
of
hyperbole
and
calling
you
a
nub,
@Fealthas
gave
fairly
good
feedback
here.
You
switched
to
sarcasm
and
ridicule
far
too
easily
and
thus
missed
an
opportunity
to
learn
about
alpha
and
the
experience
that
@Fealthas
had
playing
the
game.
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@CatLady,
if
you
are
making
and
maintaining
a
change
then
it
is
your
job
to
take
feedback.
It
is
often
the
case
that
feedback
is
not
focused
on
the
actual
underlying
issue
or,
on
occasion,
appears
to
contradict
the
state
or
history
of
the
game.
@Fealthas
gave
fairly
good
feedback
here,
apart
from
a
bit
of
hyperbole
and
calling
you
a
nub.
You
switched
to
sarcasm
and
ridicule
far
too
easily
and
thus
missed
an
opportunity
to
learn
about
alpha
and
the
experience
that
@Fealthas
had
playing
the
game.
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