1 |
Starlight:
|
1 |
Starlight:
|
2 |
Give the location where the laser hits line of sight (eye of Sauron as per @GoogleFrog 's expression)
|
2 |
Give the location where the laser hits line of sight (eye of Sauron as per @GoogleFrog 's expression)
|
3 |
Reduce the terraforming damage it does to 50-60%.
|
3 |
Reduce the terraforming damage it does to 50-60%.
|
4 |
Don't change anything else to it because it's dedicated for tearing down strong units and shields
|
4 |
Don't change anything else to it because it's dedicated for tearing down strong units and shields
|
5 |
\n
|
5 |
\n
|
6 |
Zenith:
|
6 |
Zenith:
|
7 |
Increase the metal cost to build it since team game players with low ELO rush all game this structure and brakes the ELO balance.
|
7 |
Increase the metal cost to build it since team game players with low ELO rush all game this structure and brakes the ELO balance.
|
8 |
Let it have the same damage it has right now but make it less effective against shields for example like 60-70% less damage against shields.
|
8 |
Let it have the same damage it has right now but make it less effective against shields for example like 60-70% less damage against shields.
|
9 |
\n
|
9 |
\n
|
10 |
Disco:
|
10 |
Disco:
|
11 |
Don't
change
anything
to
this
structure
right
now
only
maybe
reduce
the
damage
it
gives
to
shields
to
30-40%.
|
11 |
Don't
change
anything
to
this
structure
right
now,
just
the
damage
it
gives
to
shields
to
30-40%.
|
12 |
\n
|
12 |
\n
|
13 |
This combination of changes will make:
|
13 |
This combination of changes will make:
|
14 |
Starlight
a
dedicated
anti
defence/shields
and
strong
against
heavy
units
but
weak
against
terraform
|
14 |
Starlight
a
dedicated
anti-defense/shields
and
strong
against
heavy
units
but
weak
against
terraform
|
15 |
Zenith a dedicated anti-base/expansion killer that works well on location without any kind of shield protection
|
15 |
Zenith a dedicated anti-base/expansion killer that works well on location without any kind of shield protection
|
16 |
Disco just a combination of both but in comparison to Zenith, it has constant attack and has bigger AOE.
|
16 |
Disco just a combination of both but in comparison to Zenith, it has constant attack and has bigger AOE.
|
17 |
\n
|
17 |
\n
|
18 |
\n
|
18 |
\n
|