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Faraday is strong

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Date Editor Before After
10/11/2019 10:20:34 AMPLrankZenfur before revert after revert
Before After
1 Thanks @RandomX . I've noticed that we reiterate the same subjects in different topics when they are ~month apart or more. I don't see anything wrong in that, however we could continue in the previous thread. 1 Thanks @RandomX . I've noticed that we reiterate the same subjects in different topics when they are ~month apart or more. I don't see anything wrong in that, however we could continue in the previous thread.
2 \n 2 \n
3 I just wanted to raise the discussion about Faraday - it is quite strong that people start to notice it and build often. That's nice as so far this unit has been mostly ignored. However, it being more prevalent raises the balance discussion. I am not sure if it is too strong. 3 I just wanted to raise the discussion about Faraday - it is quite strong that people start to notice it and build often. That's nice as so far this unit has been mostly ignored. However, it being more prevalent raises the balance discussion. I am not sure if it is too strong.
4 \n 4 \n
5 If anything I'd make it stun for more than twice as short and fire twice as fast - in the end I think that bringing stun times to float from integers is a good change for more units (see blitz). Stunlocking the unit permanently is very very strong. 5 If anything I'd make it stun for more than twice as short and fire twice as fast - in the end I think that bringing stun times to float from integers is a good change for more units (see blitz). Stunlocking the unit permanently is very very strong.
6 \n 6 \n
7 I'd try with the iteration that has: slightly less hp ( ~200) , less cost ( 250 -> 220) , less range ( ~10-15%) and higher frequency of shooting with less stun time. Or possibly twice as much CD but convert to 1 sec stun + full time disarm. 7 I think the Faraday is in a good place. I'd consider also other iteration of it that has: slightly less hp ( ~200) , less cost ( 250 -> 220) , less range ( ~10-15%) and higher frequency of shooting with less stun time. Or possibly twice as much CD but convert to 1 sec stun + full time disarm.