Here's my read on why Faraday is currently in vogue.
Pros:
- High alpha and dps
- High aoe
- Perfect accuracy
- Good range
- Arty resistant
Cons:
- Doesn't kill anything on its own
- Low stun time
These combine into a tool that is a perfect
fall-back position for an army build where your main source of damage is anti-unit artillery and skirms.
High alpha, range, perfect aim -> defeat bombers, then your army finishes them.
High aoe, perfect aim -> defeat raiders, then artyskirms kill them
Arty resilient -> enemy artyskirm can't just siege them
Good dps -> works vs assaults as well (and then artyskirms kill them)
Low stun time -> This only matters vs assaults, but just build two and you're okay.
If you compare Faraday with Stinger, the differences are that
+ Stinger actually kills stuff
+ Stinger has better range
- Stinger is less than perfectly accurate
- Stinger has no AoE
- Stinger is not arty-resistant
Under conditions where your main investment is your treasured mob of artyskirms
and your enemy is mainly artyskirms, Faraday successfully fulfills more roles.
Faraday-protected bases camped with mobile units are extremely resistant to artilery as long as the dps-source mobiles can avoid being hit directly:
- Shooting the faraday with arty does nothing
- Shooting the mobiles causes misses
- Assaulting directly gets your force stunned and killed by their mobiles.
TL:DR
IF you want to make Faraday less cancerous, just remove the armor. If it actually dies to artillery
like porc should*, it stops being the ultimate word in artyporc meta.
The alternative of turning it into a single-target stun laser rebrands it as antiheavy and gives it stunlock. I'm not sure that you really want that.