1 |
Veterancy bonuses are cool and all, but there are two big blockers:
|
1 |
Veterancy bonuses are cool and all, but there are two big blockers:
|
2 |
*
Simply
applying
an
equation
to
some
stats
creates
a
lot
of
sudden
leaps
of
power
that
depend
on
the
particulars
of
a
weapon
or
matchup.
(
Increasing
health
smoothly
can
create
sudden
jumps
against
units
like
Scalpel,
increasing
DPS
via
reload-reduction
is
very
jumpy
for
units
that
fire
very
fast)
.
|
2 |
*
Simply
applying
an
equation
to
some
stats
creates
a
lot
of
sudden
leaps
of
power
that
depend
on
the
particulars
of
a
weapon
or
matchup.
(
Increasing
health
smoothly
can
create
sudden
jumps
against
units
like
Scalpel,
increasing
DPS
via
reload-reduction
is
very
jumpy
for
units
that
fire
very
fast)
.
A
better
designed
system
would
probably
give
out
a
few
different
bonuses
on
integer
levels.
|
3 |
* The rest of the game needs to be redesigned around units efficient attrition units becoming even more powerful.
|
3 |
* The rest of the game needs to be redesigned around units efficient attrition units becoming even more powerful.
|