1 |
My problem with Dirtbags, other than just being stupidly annoying, is how much they can bog down a game. They can reduce almost any strong offensive push into a weird sort of standstill where your units just shoot nonstop. Any AOE units you have all start killing each other in their attempt to kill the Dirtbags. By the time you've got the situation under control, you've got this huge mess of impassable terrain that forces you to either
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1 |
My problem with Dirtbags, other than just being stupidly annoying, is how much they can bog down a game. They can reduce almost any strong offensive push into a weird sort of standstill where your units just shoot nonstop. Any AOE units you have all start killing each other in their attempt to kill the Dirtbags. By the time you've got the situation under control, you've got this huge mess of impassable terrain that forces you to either
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2 |
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2 |
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3 |
A)Build a new factory
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3 |
A)Build a new factory
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4 |
B)Build a missile silo
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4 |
B)Build a missile silo
|
5 |
C)Manually smooth the terrain
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5 |
C)Manually smooth the terrain
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6 |
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6 |
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7 |
Option C is especially hilarious because the cost of smoothing the terrain is higher than the cost of the Dirtbag, i.e., it's an anti-counter.
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7 |
Option C is especially hilarious because the cost of smoothing the terrain is higher than the cost of the Dirtbag, i.e., it's an anti-counter.
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8 |
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8 |
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9 |
I
think
people
use
them
some
much
because
they
are
a
cheap
"counter"
to
almost
anything.
"Oh,
I'm
losing
ground?
Better
spam
Dirtbags!"
There
are
so
many
other
creative
counters
that
could
be
used,
but
newbs
continue
to
fall
back
on
Dirtbags
because
they
are
just
so
damn
effective
at
what
they
do.
Really,
I
think
they
could
be
removed
and
nothing
of
value
would
be
lost.
It
would
force
people
to
learn
"proper"
counters
to
units
instead
of
falling
back
on
a
Dirtbag
spam.
|
9 |
I
think
people
use
them
so
much
because
they
are
a
cheap
"counter"
to
almost
anything.
"Oh,
I'm
losing
ground?
Better
spam
Dirtbags!"
There
are
so
many
other
creative
counters
that
could
be
used,
but
newbs
continue
to
fall
back
on
Dirtbags
because
they
are
just
so
damn
effective
at
what
they
do.
Really,
I
think
they
could
be
removed
and
nothing
of
value
would
be
lost.
It
would
force
people
to
learn
"proper"
counters
to
units
instead
of
falling
back
on
a
Dirtbag
spam.
|