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Collating Mods

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Date Editor Before After
11/10/2020 12:07:41 AMAUrankAdminGoogleFrog before revert after revert
11/9/2020 9:08:15 AMAUrankAdminGoogleFrog before revert after revert
Before After
1 Hosting mods is a little obscure and it can be hard to tell what's out there. I have made a mod file system to solve this. It involves around small files that can define map, game, and modoptions. These files are then displayed in a list. 1 Hosting mods is a little obscure and it can be hard to tell what's out there. I have made a mod file system to solve this. It involves around small files that can define map, game, and modoptions. These files are then displayed in a list.
2 \n 2 \n
3 It would be a great help if people could post their mods here. This system handles mods that are any combination of map, mutators, options (such as zombies and unit tweaks). ZeroWars should be included, even though it is technically a map, because it feels like a distinct mode. The files will exist in a new CustomModes subfolder, outside the lobby archive. This will let people create new ones and trade them around as presets. Some will be included by default, which is what I'm asking for here. 3 It would be a great help if people could post their mods here. This system handles mods that are any combination of map, mutators, options (such as zombies and unit tweaks). ZeroWars should be included, even though it is technically a map, because it feels like a distinct mode. The files will exist in a new CustomModes subfolder, outside the lobby archive. This will let people create new ones and trade them around as presets. Some will be included by default, which is what I'm asking for here.
4 \n 4 \n
5 Here is an example file: https://github. com/ZeroK-RTS/Chobby/blob/master/LuaMenu/configs/gameConfig/zk/defaultSettings/CustomModes/unitLevelUps. lua 5 Here is an example file: https://github. com/ZeroK-RTS/Chobby/blob/master/LuaMenu/configs/gameConfig/zk/defaultSettings/CustomModes/unitLevelUps. json
6 \n 6 \n
7 Suggest any additional parameters that may be useful. 7 Suggest any additional parameters that may be useful.
8 \n 8 \n
9 The mods appear at the bottom of the game type list. 9 The mods appear at the bottom of the game type list.
10 https://i.imgur.com/DSUjbJr.png 10 https://i.imgur.com/DSUjbJr.png
11 \n 11 \n
12 They also appear in a list under Adv Options. 12 They also appear in a list under Adv Options.
13 https://i.imgur.com/vym9dut.png 13 https://i.imgur.com/vym9dut.png
14 (The old 'Select Mod' button can be enabled in the lobby settings. It is disabled by default because it only shows the mods that you've already downloaded.) 14 (The old 'Select Mod' button can be enabled in the lobby settings. It is disabled by default because it only shows the mods that you've already downloaded.)