1 |
[img]https://i.imgur.com/OUWctrN.png[/img]
|
1 |
[img]https://i.imgur.com/OUWctrN.png[/img]
|
2 |
\n
|
2 |
\n
|
3 |
In the video, the singularity is caused by the quake (it's mostly a placeholder for right now, a tactical missile is planned for it later on when/if I can get a model for it). The singularity itself is the giant blue gravity well that's sucking in everything around it. In this case I used it to trap the "enemy zesus army" and moved a bunch of roaches in to try to explode them, much like I would using place holder. For ballistic weapons, it can be used to try to perform indirect fire (which is kind of cool) or to gain range in some use cases.
|
3 |
In the video, the singularity is caused by the quake (it's mostly a placeholder for right now, a tactical missile is planned for it later on when/if I can get a model for it). The singularity itself is the giant blue gravity well that's sucking in everything around it. In this case I used it to trap the "enemy zesus army" and moved a bunch of roaches in to try to explode them, much like I would using place holder. For ballistic weapons, it can be used to try to perform indirect fire (which is kind of cool) or to gain range in some use cases.
|
4 |
\n
|
4 |
\n
|
5 |
https://streamable.com/gfrr0t
|
5 |
https://streamable.com/gfrr0t
|
6 |
\n
|
6 |
\n
|
7 |
Here I use it to "stop" my own nuke as a demonstration of its capability to effect projectiles.
|
7 |
Here I use it to "stop" my own nuke as a demonstration of its capability to effect projectiles.
|
8 |
\n
|
8 |
\n
|
9 |
\n
|
9 |
\n
|
10 |
You can also use them to displace wrecks. Say an enemy is reclaiming after a battle, you pop one in and potentially the wrecks (and cons!) can go flying.
|
10 |
You can also use them to displace wrecks. Say an enemy is reclaiming after a battle, you pop one in and potentially the wrecks (and cons!) can go flying.
|
|
|
11 |
\n
|
|
|
12 |
I may need a ceg or something to demonstrate the gravity well or maybe a shader for an indicator ("high gravity anomaly detected")
|