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[q]potentially frustrating in terms of AoE (your whole army gets compressed into a point, now its super easy to AoE it).[/q]
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[q]potentially frustrating in terms of AoE (your whole army gets compressed into a point, now its super easy to AoE it).[/q]
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Place holders do the same thing in base game minus the ability to suck in features and projectiles. I can easily disable the no-collide. It's a one line change to the gadget.
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Place holders do the same thing in base game minus the ability to suck in features and projectiles. I can easily disable the no-collide. It's a one line change to the gadget.
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Actually, place holders also do no collide. This is essentially a giant better place holder in hind sight. Though place holders also do not suck upwards and have less AOE.
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I'm quite interested in how PvP FW would work out. I have a [url=https://cdn.discordapp.com/attachments/782379913365159967/787222094983200771/zk-test.sdz]testable version[/url] here for right now using the ZK $VERSION method. I can make it publically available for testing today. Mind you, it is WIP and not all changes have been implemented yet.
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