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I had similar thoughts about area cloak around the time of this thread. It seems to be a bit too much of a no-brainer in standard combat at a certain point in the game. I'm nerfing it slightly to make it a bit less of an obvious choice. I also looked into how decloak radii were calculated and realised it wasn't dependent on unit size, so I fixed that too.
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I had similar thoughts about area cloak around the time of this thread. It seems to be a bit too much of a no-brainer in standard combat at a certain point in the game. I'm nerfing it slightly to make it a bit less of an obvious choice. I also looked into how decloak radii were calculated and realised it wasn't dependent on unit size, so I fixed that too.
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