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Date Editor Before After
3/6/2021 6:48:11 AMCArankAdminShadowfury333 before revert after revert
Before After
1 I disagree on the selection windows superfluity, but I'm also thinking that stacking the build panels vertically rather than horizontally would be a much more efficient use of extended monitor space. Which incidentally is the route basically every other Spring game took. 1 I disagree on the selection windows superfluity, but I'm also thinking that stacking the build panels vertically rather than horizontally would be a much more efficient use of extended monitor space. Which incidentally is the route basically every other Spring game took.
2 \n 2 \n
3 Note that I still think it's overly cluttered either way, but I figure it might as well take the approach that is more flexible for screen size. 3 Note that I still think it's overly cluttered either way, but I figure whoever develops this might as well take the approach that is more flexible for screen size.