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I disagree on the selection windows superfluity, but I'm also thinking that stacking the build panels vertically rather than horizontally would be a much more efficient use of extended monitor space. Which incidentally is the route basically every other Spring game took.
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I disagree on the selection windows superfluity, but I'm also thinking that stacking the build panels vertically rather than horizontally would be a much more efficient use of extended monitor space. Which incidentally is the route basically every other Spring game took.
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