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What needs to be done to talk about the actual climate of the game?

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Date Editor Before After
6/4/2021 8:24:28 AMunknownrankShaman before revert after revert
6/4/2021 8:23:57 AMunknownrankShaman before revert after revert
Before After
1 [q] 1 [q]
2 6000 Zenith metro wobbly 1500, max control 10 each, cost 50E, damage reduce to 1000[/q] 2 6000 Zenith metro wobbly 1500, max control 10 each, cost 50E, damage reduce to 1000[/q]
3 \n 3 \n
4 Consider creating a mutator or tweakunits config then. Mutator route works pretty easy with minimal coding knowledge. 4 Consider creating a mutator or tweakunits config then. Mutator route works pretty easy with minimal coding knowledge.
5 \n 5 \n
6 First copy a sdz from Zero-K/games. Empty it of everything except modinfo.lua. Create a new folder inside of it called Units. Copy [url=https://github.com/ZeroK-RTS/Zero-K/blob/master/units/zenith.lua]this file[/url] and change some lines: 6 First copy a sdz from Zero-K/games. Empty it of everything except modinfo.lua. Create a new folder inside of it called Units. Copy [url=https://github.com/ZeroK-RTS/Zero-K/blob/master/units/zenith.lua]this file[/url] and change some lines:
7 \n 7 \n
8 Damage (in all the weapon defs), MetalCost, wobbly. That at least takes care of the unitdef part of this. You'll also need to tweak the [url=https://github.com/ZeroK-RTS/Zero-K/blob/master/scripts/zenith.lua]unitscript[/url] (Line 17 to be exact) for the max control part. It should be rather straightforward. You want to save this in the sdz's "scripts" folder (just create a new one inside the base sdz). 8 Damage (in all the weapon defs), MetalCost, wobbly. That at least takes care of the unitdef part of this. You'll also need to tweak the [url=https://github.com/ZeroK-RTS/Zero-K/blob/master/scripts/zenith.lua]unitscript[/url] (Line 17 to be exact) for the max control part. It should be rather straightforward. You want to save this in the sdz's "scripts" folder (just create a new one inside the base sdz).
9 \n 9 \n
10 Last part is changing the modinfo. lua. Just copy [url=https://pastebin. com/QysiA2SR]this[/url] and overwrite it. Upload it [url=zero-k. info/maps]here[/url] and create a new mutator [url=http://zero-k. info/Mods/Edit]here[/url]. You can use [url=https://pastebin. com/TdUknfwx]this[/url] ( changing the game line to whatever you name your mutator) . And you're done! That was easy, wasn't it? 10 Last part is changing the modinfo. lua. Just copy [url=https://pastebin. com/QysiA2SR]this[/url] and overwrite it. Upload it [url=http://zero-k. info/maps]here[/url] and create a new mutator [url=http://zero-k. info/Mods/Edit]here[/url]. You can use [url=https://pastebin. com/TdUknfwx]this[/url] ( changing the game line to whatever you name your mutator) . And you're done! That was easy, wasn't it?