1 |
It's
less
"static
friction"
and
more
the
concept
of
Spring's
"attachment
to
ground".
I
guess
if
you
are
shooting
from
below,
throwing
the
unit
"up"
to
break
ground
contact
will
cause
[tooltip=detaTchment
if
you
want
to
use
redicululs
spelling
like
in
zk
code]detachment[/tooltip].
|
1 |
It's
less
"static
friction"
and
more
the
concept
of
Spring's
"attachment
to
ground".
I
guess
if
you
are
shooting
from
below,
throwing
the
unit
"up"
to
break
ground
contact
will
cause
[i][tooltip=detaTchment
if
you
want
to
use
rediculus
spelling
convention]detachment[/tooltip][/i].
|