1 |
I think the matches were lost due to expansion speed.
|
1 |
I think the matches were lost due to expansion speed.
|
2 |
They are just send as examples of jumpy-play. They are NOT meant as demonstrations of how good jumpy is, but to show how prevalent they are in the games.
|
2 |
They are just send as examples of jumpy-play. They are NOT meant as demonstrations of how good jumpy is, but to show how prevalent they are in the games.
|
3 |
I will just post more examples.
|
3 |
I will just post more examples.
|
4 |
I find Firewalker and Pyro an extreme annoyance for ages already, ask @Anarchid.
|
4 |
I find Firewalker and Pyro an extreme annoyance for ages already, ask @Anarchid.
|
|
|
5 |
And again, it`s not about whereas those units are really op or not. Its about oppressiveness as kind of a fun-killer.
|
5 |
\n
|
6 |
\n
|
6 |
I am also used to people just opposing ideas no matter what those ideas are anyway.
|
7 |
I am also used to people just opposing ideas no matter what those ideas are anyway.
|
7 |
\n
|
8 |
\n
|
8 |
So, if you think those are just temper-tantrums: Show me games where one side is behind in map-control, then gets locked down by firewalker (or tremor pre-nerf) and makes a decent comeback.
|
9 |
So, if you think those are just temper-tantrums: Show me games where one side is behind in map-control, then gets locked down by firewalker (or tremor pre-nerf) and makes a decent comeback.
|