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[quote]I agree that two Bandits seem to be enough to stop a Kodachi, but perhaps the micro requirements on the Bandit or Kodachi are a bit uneven.[/quote]
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1 |
[quote]I agree that two Bandits seem to be enough to stop a Kodachi, but perhaps the micro requirements on the Bandit or Kodachi are a bit uneven.[/quote]
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2 |
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2 |
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3 |
The new fire towards enemy widget has made micro quite a bit harder on the defending size, since it encourages using hold position to avoid chasing into fire, but Kodachi is easier to defend against without hold position so you don't get picked off at range and take the full DPS. Not using hold position should still be easier, but the widget has certainly increased the micro burden (it was quite reasonable before since misusing a Kodachi would also result in its instant death).
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3 |
The new fire towards enemy widget has made micro quite a bit harder on the defending size, since it encourages using hold position to avoid chasing into fire, but Kodachi is easier to defend against without hold position so you don't get picked off at range and take the full DPS. Not using hold position should still be easier, but the widget has certainly increased the micro burden (it was quite reasonable before since misusing a Kodachi would also result in its instant death).
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4 |
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4 |
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5 |
(
Snitch
has
no
efficient
counters
for
Tank
other
than
Radar
+
Welder,
and
can
probably
make
up
for
the
lack
of
a
normal
riot
on
the
Shield
side.
)
|
5 |
(
Snitch
has
no
efficient
counters
for
Tank
other
than
Radar
+
Welder,
and
can
probably
make
up
for
the
lack
of
a
normal
riot
on
the
Shield
side,
it's
basically
the
only
way
to
secure
kills
against
a
triple-digit
speed
unit.
)
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