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[q]@TheHiddenManiac
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[q]@TheHiddenManiac
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"jack drops still too op"[/q]
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"jack drops still too op"[/q]
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So I don't think jack drops are too op. 1 Jack costs 600 Metal + Charon (100) that's 700 Metal.
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So I don't think jack drops are too op. 1 Jack costs 600 Metal + Charon (100) that's 700 Metal.
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\n
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\n
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I think it is simply the fact that certain units are better / less effective against certain units.
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I think it is simply the fact that certain units are better / less effective against certain units.
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I would say almost every factory has a decent counter against jack drops.
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I would say almost every factory has a decent counter against jack drops.
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Since
you
have
already
made
a
[url=https://zero-k.
info/Forum/Thread/34078?page=1]Post
about
Jack
Drops
to
op[/url],
I
have
given
you
examples
of
how
you
could
react
according
to
each
factory,
note
Jacks
have
low
range
and
can
just
bounce:
|
7 |
Since
you
have
already
made
a
[url=https://zero-k.
info/Forum/Thread/34078?page=1]Post
about
Jack
Drops
to
op[/url],
I
have
given
you
examples
of
how
you
could
react
according
to
each
factory,
note
Jacks
have
low
range
and
can
jump:
|
8 |
\n
|
8 |
\n
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http://manual.zero-k.info/unitpics/factorycloak.png = http://manual.zero-k.info/unitpics/cloakriot.png
|
9 |
http://manual.zero-k.info/unitpics/factorycloak.png = http://manual.zero-k.info/unitpics/cloakriot.png
|
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http://manual.zero-k.info/unitpics/factoryshield.png = http://manual.zero-k.info/unitpics/shieldarty.png
|
10 |
http://manual.zero-k.info/unitpics/factoryshield.png = http://manual.zero-k.info/unitpics/shieldarty.png
|
11 |
http://manual.zero-k.info/unitpics/factoryveh.png = http://manual.zero-k.info/unitpics/vehcapture.png
|
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http://manual.zero-k.info/unitpics/factoryveh.png = http://manual.zero-k.info/unitpics/vehcapture.png
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http://manual.zero-k.info/unitpics/factoryhover.png = http://manual.zero-k.info/unitpics/hoverheavyraid.png
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http://manual.zero-k.info/unitpics/factoryhover.png = http://manual.zero-k.info/unitpics/hoverheavyraid.png
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http://manual.zero-k.info/unitpics/factorygunship.png = http://manual.zero-k.info/unitpics/gunshipemp.png
|
13 |
http://manual.zero-k.info/unitpics/factorygunship.png = http://manual.zero-k.info/unitpics/gunshipemp.png
|
14 |
http://manual.zero-k.info/unitpics/factoryplane.png = http://manual.zero-k.info/unitpics/bomberdisarm.png
|
14 |
http://manual.zero-k.info/unitpics/factoryplane.png = http://manual.zero-k.info/unitpics/bomberdisarm.png
|
15 |
http://manual.zero-k.info/unitpics/factoryspider.png = http://manual.zero-k.info/unitpics/spideremp.png / http://manual.zero-k.info/unitpics/spiderantiheavy.png
|
15 |
http://manual.zero-k.info/unitpics/factoryspider.png = http://manual.zero-k.info/unitpics/spideremp.png / http://manual.zero-k.info/unitpics/spiderantiheavy.png
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16 |
http://manual.zero-k.info/unitpics/factoryjump.png = http://manual.zero-k.info/unitpics/jumpscout.png / http://manual.zero-k.info/unitpics/jumpraid.png / http://manual.zero-k.info/unitpics/jumpblackhole.png / http://manual.zero-k.info/unitpics/jumpskirm.png
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http://manual.zero-k.info/unitpics/factoryjump.png = http://manual.zero-k.info/unitpics/jumpscout.png / http://manual.zero-k.info/unitpics/jumpraid.png / http://manual.zero-k.info/unitpics/jumpblackhole.png / http://manual.zero-k.info/unitpics/jumpskirm.png
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http://manual.zero-k.info/unitpics/factorytank.png = http://manual.zero-k.info/unitpics/tankheavyraid.png
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17 |
http://manual.zero-k.info/unitpics/factorytank.png = http://manual.zero-k.info/unitpics/tankheavyraid.png
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18 |
http://manual.zero-k.info/unitpics/factoryamph.png = http://manual.zero-k.info/unitpics/amphraid.png
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http://manual.zero-k.info/unitpics/factoryamph.png = http://manual.zero-k.info/unitpics/amphraid.png
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http://manual.zero-k.info/unitpics/factoryship.png = Swimming Jacks lulz
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http://manual.zero-k.info/unitpics/factoryship.png = Swimming Jacks lulz
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http://manual.zero-k.info/unitpics/striderhub.png = no "early game"
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http://manual.zero-k.info/unitpics/striderhub.png = no "early game"
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