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[q]There have been many discussions about this and it has always been declined for good reasons. One of them is that development time is needed for other things.[/q]
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[q]There have been many discussions about this and it has always been declined for good reasons. One of them is that development time is needed for other things.[/q]
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@Brackman doesn't speak for me. Many people who use the MM seem to want some sort of league system. The fundamental blocker is that nobody has implemented it. Development time isn't being spent on things that are more important, there is just barely anyone working on infrastructure development.
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@Brackman doesn't speak for me. Many people who use the MM seem to want some sort of league system. The fundamental blocker is that nobody has implemented it. Development time isn't being spent on things that are more important, there is just barely anyone working on infrastructure development.
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4 |
If anyone wants a league then they're going to have to find someone to make it. The league will inevitably be implemented however the implementer wishes, or not at all. The only useful thing that can come from this discussion is motivating someone to actually take on the task.
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If anyone wants a league then they're going to have to find someone to make it. The league will inevitably be implemented however the implementer wishes, or not at all. The only useful thing that can come from this discussion is motivating someone to actually take on the task.
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5 |
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6 |
The
primary
goal
of
the
existing
rating
system
appears
to
be
matching
accuracy.
I
disagree
with
this
goal
as
I
think
people
enjoying
playing
the
game
should
be
the
primary
goal.
The
developer
of
the
ladder
(
DeinFreund)
seems
to
be
inactive
and
uninterested
in
supporting
it
further
or
modifying
it
in
any
way
that
would
compromise
matching
accuracy.
So
perhaps
anyone
taking
on
the
task
would
be
better
off
building
a
system
from
the
ground
up.
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6 |
The
primary
goal
of
the
existing
rating
system
appears
to
be
matching
accuracy.
I
disagree
with
this
goal
as
I
think
people
enjoying
playing
the
game
should
be
the
primary
goal.
The
developer
of
the
ladder
(
DeinFreund)
seems
to
be
inactive
and
uninterested
in
supporting
it
further
or
modifying
it
in
any
way
that
would
compromise
matching
accuracy.
It
works
well
for
converging
rapidly
in
teamgames,
but
people
on
the
ladder
want
more
transparency
than
it
provides.
So
perhaps
anyone
taking
on
the
task
would
be
better
off
building
a
system
from
the
ground
up.
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7 |
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8 |
A previous thread with my proposal is here: http://zero-k.info/Forum/Thread/32336?postID=230904#230904 . It is a compromise between permanent and league rating. I'm not sure how many people want to dive into a league and get matched with anyone as the skill range can be quite broad.
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8 |
A previous thread with my proposal is here: http://zero-k.info/Forum/Thread/32336?postID=230904#230904 . It is a compromise between permanent and league rating. I'm not sure how many people want to dive into a league and get matched with anyone as the skill range can be quite broad.
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9 |
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10 |
I have not delved deep into infrastructure. I think I could hack together a full rating reset, since I remember part of the code having a start date for replay processing. Changing this date every three months seems viable. But there would be [i]nothing[/i] around it. No record of previous positions, no past ratings.
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10 |
I have not delved deep into infrastructure. I think I could hack together a full rating reset, since I remember part of the code having a start date for replay processing. Changing this date every three months seems viable. But there would be [i]nothing[/i] around it. No record of previous positions, no past ratings.
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