1 |
Give people bonuses for controlling more of galaxy? That way everyone will want to take away small factions' land to get bonuses, rather than using them to take out large faction? Also adds realism.
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1 |
Give people bonuses for controlling more of galaxy? That way everyone will want to take away small factions' land to get bonuses, rather than using them to take out large faction? Also adds realism.
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2 |
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2 |
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3 |
I
think
technology
should
be
more
elaborate.
Like
for
specialized
research
facility
with
high
price
and
upkeep.
You
pay
to
do
research
and
then
have
to
store
it
in
database
built
and
run
by
your
money,
you
get
better
mexes,
longer
range,
etc.
It
also
helps
PW
structs,
like
better
mines.
If
database
is
destroyed,
technology
is
lost
and
must
be
paid
for
again
in
research
lab.
Each
research
is
player
only,
unless
player
spends
more
money
to
make
it
public
to
his
faction.
Other
factions
can
also
try
to
break
into
databases?
This
can
scale
forever?
Also,
it
gives
incentive
for
players
to
take
planets
rather
than
helping
other
factions
so
they
get
money
for
research?
|
3 |
I
think
technology
should
be
more
elaborate.
Like
for
specialized
research
facility
with
high
price
and
upkeep.
You
pay
to
do
research
and
then
have
to
store
it
in
database
built
and
run
by
your
money,
you
can
get
better
mexes,
longer
range,
etc
from
various
research.
It
also
has
PW
struct
upgrade
research,
like
better
mines.
If
database
is
destroyed,
technology
is
lost
and
must
be
paid
for
again
in
research
lab.
If
it
is
captured
(
maybe
by
cons
reclaiming
it
ingame,
or
bought,
give
suggestions)
,
then
all
the
upgrades
in
database
he
has
that
you
don't
are
transferred
to
you,
and
maybe
also
let
them
have
a
few
turns
to
research
other
upgrades
he
has
at
lower
price
because
you
might
be
able
to
use
database
to
hack
into
other
ones?
Each
research
is
player
only,
unless
player
spends
more
money
to
make
it
public
to
his
faction.
Other
factions
can
also
try
to
break
into
databases?
This
can
scale
forever?
Also,
it
gives
incentive
for
players
to
take
planets
rather
than
helping
other
factions
so
they
get
money
for
research?
|
4 |
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4 |
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5 |
Whenever a faction loses all its planets, its gone, and the players are, maybe taken in as slaves and give money bonus to whoever owns them and the players can only first person units and owner can detonate them with click if they try to kill own stuff? This will inspire players to eliminate factions as quickly as possible so no help weakest, just get the weakest out of my sight so I get their tech, PW money, and IP and they stop bothering me?
|
5 |
Whenever a faction loses all its planets, its gone, and the players are, maybe taken in as slaves and give money bonus to whoever owns them and the players can only first person units and owner can detonate them with click if they try to kill own stuff? This will inspire players to eliminate factions as quickly as possible so no help weakest, just get the weakest out of my sight so I get their tech, PW money, and IP and they stop bothering me?
|