1 |
People complain about dropped jacks.
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1 |
People complain about dropped jacks.
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2 |
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2 |
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3 |
Space jacks are surprising the first time you see them and a non-issue as soon as someone shows you how to handle them.
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3 |
Space jacks are surprising the first time you see them and a non-issue as soon as someone shows you how to handle them.
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4 |
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4 |
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5 |
Raiders,
venoms,
racketeers,
a
widow
near
singus.
.
.
All
those
things
easily
deal
with
jacks,
some
before
the
jack
gets
a
single
chance
to
attack.
Space
jacks
are
so
easy
to
spot
and
take
so
much
time
to
land,
you
should
be
able
to
react.
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5 |
Raiders,
venoms,
racketeers,
a
widow
near
singus.
.
.
All
those
things
easily
deal
with
space
jacks,
some
before
the
jack
gets
a
single
chance
to
attack.
Space
jacks
are
so
easy
to
spot
and
take
so
much
time
to
land,
you
should
be
able
to
react.
You
can
also
only
throw
one
at
a
time,
unlike
drops.
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6 |
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6 |
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7 |
Heck one game my biggest issue wasn't handling space jacks, it was convincing my ally with pyros to not roast my widow/fleas squad.
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7 |
Heck one game my biggest issue wasn't handling space jacks, it was convincing my ally with pyros to not roast my widow/fleas squad.
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8 |
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9 |
I think people are more pissed at things they lose early on (especially commanders) when a player plops/plates/squads GS+jumpies and "drops" jacks (literally D) at full speed so the jack falls at high speed towards your font line commander.
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10 |
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11 |
Beyond a point, there is too much static AA for jack drop.
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