1 |
[b]Tanks[/b]
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1 |
[b]Tanks[/b]
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2 |
\n
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2 |
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|
3 |
[img]http://manual.zero-k.info/icons/tankskirm.png[/img]
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3 |
[img]http://manual.zero-k.info/icons/tankskirm.png[/img]
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4 |
\n
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4 |
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5 |
This is quickly fixable. Tell me, cyclops is a skirmisher? I definitely don't think so. Cyclops's role is close to felon's and crab's, so it should be tank support, like this:
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5 |
This is quickly fixable. Tell me, cyclops is a skirmisher? I definitely don't think so. Cyclops's role is close to felon's and crab's, so it should be tank support, like this:
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6 |
\n
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6 |
\n
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7 |
[img]https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master/MapIconBuilder/MapIcons/1_Movetype/tank.png[/img][img]https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master/MapIconBuilder/MapIcons/2_Class/support.png[/img]
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7 |
[img]https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master/MapIconBuilder/MapIcons/1_Movetype/tank.png[/img][img]https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master/MapIconBuilder/MapIcons/2_Class/support.png[/img]
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8 |
\n
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8 |
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9 |
[b]Spiders[/b]
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9 |
[b]Spiders[/b]
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10 |
\n
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10 |
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11 |
[img]http://manual.zero-k.info/icons/spiderriotspecial.png[/img]
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11 |
[img]http://manual.zero-k.info/icons/spiderriotspecial.png[/img]
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12 |
\n
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12 |
\n
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13 |
Venom is a "special riot"? I suppose it takes on the raider role after its change in actual/stun damage ratio. Its speed is also in the raider category. It makes more sense to be
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13 |
Venom is a "special riot"? I suppose it takes on the raider role after its change in actual/stun damage ratio. Its speed is also in the raider category. It makes more sense to be
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14 |
\n
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14 |
\n
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15 |
[img]https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master/MapIconBuilder/MapIcons/1_Movetype/spider.png[/img][img]https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master/MapIconBuilder/MapIcons/2_Class/raider.png[/img][img]https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master/MapIconBuilder/MapIcons/2_Class/bomb.png[/img]
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15 |
[img]https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master/MapIconBuilder/MapIcons/1_Movetype/spider.png[/img][img]https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master/MapIconBuilder/MapIcons/2_Class/raider.png[/img][img]https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master/MapIconBuilder/MapIcons/2_Class/bomb.png[/img]
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16 |
\n
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16 |
\n
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17 |
[b]Amph[/b]
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17 |
[b]Amph[/b]
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18 |
\n
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18 |
\n
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19 |
[img]http://manual.zero-k.info/icons/amphtorpraider.png[/img][img]http://manual.zero-k.info/icons/amphraider.png[/img]
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19 |
[img]http://manual.zero-k.info/icons/amphtorpraider.png[/img][img]http://manual.zero-k.info/icons/amphraider.png[/img]
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20 |
\n
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20 |
\n
|
21 |
Ummm ok, you have two back icons based on attack types if I understand it correctly. But even so, duck and archer should be made more distinct from each other.
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21 |
Ummm ok, you have two back icons based on attack types if I understand it correctly. But even so, duck and archer should be made more distinct from each other.
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22 |
\n
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22 |
\n
|
23 |
[img]http://manual.zero-k.info/icons/ampharty.png[/img]
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23 |
[img]http://manual.zero-k.info/icons/ampharty.png[/img]
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24 |
\n
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24 |
\n
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25 |
I kinda understand why lobster is an "artillery" but it really isn't.
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25 |
I kinda understand why lobster is an "artillery" but it really isn't.
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26 |
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26 |
\n
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27 |
[b]Gunships[/b]
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27 |
[b]Gunships[/b]
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28 |
\n
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28 |
\n
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29 |
[img]http://manual.zero-k.info/icons/gunshipskirm.png[/img][img]http://manual.zero-k.info/icons/heavygunshipskirm.png[/img]
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29 |
[img]http://manual.zero-k.info/icons/gunshipskirm.png[/img][img]http://manual.zero-k.info/icons/heavygunshipskirm.png[/img]
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30 |
\n
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30 |
\n
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31 |
What's the difference between them from the appearances???
|
31 |
What's the difference between them from the appearances???
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32 |
\n
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32 |
\n
|
33 |
Imo nimbus should use the support icon as it's more of a support, but the most important reason is that it has to stop to fire.
|
33 |
Imo nimbus should use the support icon as it's more of a support, but the most important reason is that it has to stop to fire.
|
34 |
\n
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34 |
\n
|
35 |
[img]http://manual.zero-k.info/icons/gunshiptransport.png[/img][img]http://manual.zero-k.info/icons/heavygunshiptransport.png[/img]
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35 |
[img]http://manual.zero-k.info/icons/gunshiptransport.png[/img][img]http://manual.zero-k.info/icons/heavygunshiptransport.png[/img]
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36 |
\n
|
36 |
\n
|
37 |
As
hercules
is
an
armed
transport,
it
could
use
another
icon
superposed
on
it.
By
doing
this
we
can
get
rid
of
one
of
the
two
base
icons
for
gunships
since
every
unit
is
given
a
different
role.
|
37 |
As
hercules
is
an
armed
transport,
it
could
use
another
icon
superposed
on
it.
By
doing
this
we
can
get
rid
of
one
of
the
two
base
icons
for
gunships
since
every
unit
in
the
factory
is
given
a
different
role.
|
38 |
\n
|
38 |
\n
|
39 |
[b]Air[/b]
|
39 |
[b]Air[/b]
|
40 |
\n
|
40 |
\n
|
41 |
[img]http://manual.zero-k.info/icons/stealthfighter.png[/img]
|
41 |
[img]http://manual.zero-k.info/icons/stealthfighter.png[/img]
|
42 |
\n
|
42 |
\n
|
43 |
Why do you need that when you can use a plane icon superposed by the AA icon?
|
43 |
Why do you need that when you can use a plane icon superposed by the AA icon?
|
44 |
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|
44 |
\n
|
45 |
[img]http://manual.zero-k.info/icons/bomberraider.png[/img]
|
45 |
[img]http://manual.zero-k.info/icons/bomberraider.png[/img]
|
46 |
[img]http://manual.zero-k.info/icons/bomberriot.png[/img]
|
46 |
[img]http://manual.zero-k.info/icons/bomberriot.png[/img]
|
47 |
\n
|
47 |
\n
|
48 |
I
think
phoenix
works
more
like
a
riot
than
a
raider.
Meanwhile,
thunberbird
works
like
a
special
stunner.
|
48 |
I
think
phoenix
works
more
like
a
riot
than
a
raider.
Meanwhile,
thunderbird
works
like
a
special
stunner.
|
49 |
\n
|
49 |
\n
|
50 |
[img]http://manual.zero-k.info/icons/scoutplane.png[/img]
|
50 |
[img]http://manual.zero-k.info/icons/scoutplane.png[/img]
|
51 |
\n
|
51 |
\n
|
52 |
Dumbest icon of all. Can't comment.
|
52 |
Dumbest icon of all. Can't comment.
|
53 |
\n
|
53 |
\n
|
54 |
Striders
|
54 |
[b]Striders[/b]
|
55 |
\n
|
55 |
\n
|
56 |
[img]http://manual.zero-k.info/icons/t3spidergeneric.png[/img]
|
56 |
[img]http://manual.zero-k.info/icons/t3spidergeneric.png[/img]
|
57 |
\n
|
57 |
\n
|
58 |
This icon is yet to capture the characteristics of scorpion, specifically its stunning capability to, for example, kill a dante with little damage taken. I suppose it should be
|
58 |
This icon is yet to capture the characteristics of scorpion, specifically its stunning capability to, for example, kill a dante with little damage taken. I suppose it should be
|
59 |
\n
|
59 |
\n
|
60 |
[img]http://manual.zero-k.info/icons/t3spidergeneric.png[/img][img]https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master/MapIconBuilder/MapIcons/2_Class/bomb.png[/img]
|
60 |
[img]http://manual.zero-k.info/icons/t3spidergeneric.png[/img][img]https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master/MapIconBuilder/MapIcons/2_Class/bomb.png[/img]
|
61 |
\n
|
61 |
\n
|