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[q]Honestly, I think glaive is fine against bandits.[/q]
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[q]Honestly, I think glaive is fine against bandits.[/q]
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Not only do tests show otherwise, experience shows it too:
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Not only do tests show otherwise, experience shows it too:
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@B1436566
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@B1436566
-
I
got
stupid
lucky
on
this
one.
Don't
think
@ATOSTIC
would
have
been
so
merciful.
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6 |
@B1435565
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@B1435565
-
Randy
so
good
I
don't
think
I
would
have
won
without
having
updadding
sniper.
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I'll keep my eyes out for more if needs be.
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I'll keep my eyes out for more if needs be.
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[q]IDK about another rogue nerf, it honestly seems fine to me. -> Not sure though, cuz I haven't fought many shields recently.[/q]
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[q]IDK about another rogue nerf, it honestly seems fine to me. -> Not sure though, cuz I haven't fought many shields recently.[/q]
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Not only that, but you are a high raider style player. You probably don't run into rogue because countering you doesn't require it at all.
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Not only that, but you are a high raider style player. You probably don't run into rogue because countering you doesn't require it at all.
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[q]I fear that a venom nerf would make spider early game much weaker to glaive since glaives already tend to beat venoms (especially with a buffed glaive[/q]
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[q]I fear that a venom nerf would make spider early game much weaker to glaive since glaives already tend to beat venoms (especially with a buffed glaive[/q]
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Yeah, I worry about this one too and although redback being stronger would help, would it really be enough since glaives are so particulate? My hope is that if spider can at least survive early game, the recluse and redback tweaks are enough to give them more staying power into their firewalker/shieldbot switch =p One thing I think would be healthy for all 3 factories is if venom were made into a much lighter unit. 2/3 maybe. Alleviates shieldbot oppression whilst simultaneously helping VS glaive particulation.
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Yeah, I worry about this one too and although redback being stronger would help, would it really be enough since glaives are so particulate? My hope is that if spider can at least survive early game, the recluse and redback tweaks are enough to give them more staying power into their firewalker/shieldbot switch =p One thing I think would be healthy for all 3 factories is if venom were made into a much lighter unit. 2/3 maybe. Alleviates shieldbot oppression whilst simultaneously helping VS glaive particulation.
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I don't have unittweaks prepared yet but I think it's worth putting together and doing, just wanted to see if folks were down first.
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I don't have unittweaks prepared yet but I think it's worth putting together and doing, just wanted to see if folks were down first.
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