1 |
Realistically, quake cannot make cost. Only really large terraform projects cost over 400m. This is on top of a 1200m silo too. Any utility it has can be achieved by other means:
|
1 |
Realistically, quake cannot make cost. Only really large terraform projects cost over 400m. This is on top of a 1200m silo too. Any utility it has can be achieved by other means:
|
2 |
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|
2 |
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|
3 |
-
Dirtbag
spires?
->
Use
leveler
/
banisher.
It
only
costs
a
bit
of
attention.
|
3 |
-
Dirtbag
spires?
->
Use
leveler
/
banisher
/
tremor.
It
only
costs
a
bit
of
attention.
|
4 |
- Crab spire? Why pay 1600m to expose it when you can pay 2k to kill it? Unless you already have a silo or something shiny to blow up in range, it doesn't make sense.
|
4 |
- Crab spire? Why pay 1600m to expose it when you can pay 2k to kill it? Unless you already have a silo or something shiny to blow up in range, it doesn't make sense.
|
5 |
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|
5 |
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|
6 |
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|
6 |
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|
7 |
Thankfully nobody knows that shields permanently stop it.
|
7 |
Thankfully nobody knows that shields permanently stop it.
|