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loading mechanism of rejoining battle

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Date Editor Before After
11/2/2022 2:54:55 PMAUrankAdminGoogleFrog before revert after revert
Before After
1 [q]Current zk/spring saveload is 100% not sync-safe, it forgets quite a lot of stuff, even stuff visible to humans.[/q] 1 [q]Current zk/spring saveload is 100% not sync-safe, it forgets quite a lot of stuff, even stuff visible to humans.[/q]
2 Why do you think this? I think you are using outdated information. I am not sure whether it is sync-safe, but the latter half of your sentence looks like outdated information. Checking and potentially fixing sync safety would certainly be a large part of developing midgame load. 2 Why do you think this? I think you are using outdated information. I am not sure whether it is sync-safe, but the latter half of your sentence looks very much like outdated information. Checking and potentially fixing sync safety would certainly be a large part of developing midgame load.