1 |
[q]Current zk/spring saveload is 100% not sync-safe, it forgets quite a lot of stuff, even stuff visible to humans.[/q]
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1 |
[q]Current zk/spring saveload is 100% not sync-safe, it forgets quite a lot of stuff, even stuff visible to humans.[/q]
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2 |
Why
do
you
think
this?
I
think
you
are
using
outdated
information.
I
am
not
sure
whether
it
is
sync-safe,
but
the
latter
half
of
your
sentence
looks
like
outdated
information.
Checking
and
potentially
fixing
sync
safety
would
certainly
be
a
large
part
of
developing
midgame
load.
|
2 |
Why
do
you
think
this?
I
think
you
are
using
outdated
information.
I
am
not
sure
whether
it
is
sync-safe,
but
the
latter
half
of
your
sentence
looks
very
much
like
outdated
information.
Checking
and
potentially
fixing
sync
safety
would
certainly
be
a
large
part
of
developing
midgame
load.
|