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= Tiffany Company =
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= Tiffany Company =
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[i]To pass the storm[/i]
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[i]To pass the storm[/i]
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Our goal is to help strangers learn the process of learning.
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Our goal is to help strangers learn the process of learning.
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== Learning levels ==
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== Learning levels ==
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0: Oh hey, what is this game? (Learning about what the game is)
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0: Oh hey, what is this game? (Learning about what the game is)
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1: Look at those cool robots! (Learning about different "tools")
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1: Look at those cool robots! (Learning about different "tools")
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2: Let the fire burn bright! (Learning how to cause the most effect)
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2: Let the fire burn bright! (Learning how to cause the most effect)
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3: Let's put that land to use! (Learning how to put the right "tools" in right "places")
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3: Let's put that land to use! (Learning how to put the right "tools" in right "places")
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4: To be the very best. (Learning from other players as a reference)
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4: To be the very best. (Learning from other players as a reference)
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Different learning levels have different goals. A learning level 0 stranger would not care about which unit causes the biggest explosion, while a level 3 player will likely get bored by being told what the game is about. Level 4 strangers are an exception, as they will enjoy everything they have not heard about.
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Different learning levels have different goals. A learning level 0 stranger would not care about which unit causes the biggest explosion, while a level 3 player will likely get bored by being told what the game is about. Level 4 strangers are an exception, as they will enjoy everything they have not heard about.
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== Trumpets ==
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== Trumpets ==
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1st trumpet: Combat is to be expected. (Damage will be minimum, so long as the player pays attention)
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1st trumpet: Combat is to be expected. (Damage will be minimum, so long as the player pays attention)
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2nd trumpet: Damage is to be expected. (There will be severe damage on both sides. The battle is less about living and more about losing.)
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2nd trumpet: Damage is to be expected. (There will be severe damage on both sides. The battle is less about living and more about losing.)
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3rd trumpet: Loss is to be expected. (Whatever happens, victory is out of plans. Your only option is to pray and and abandon hope.)
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3rd trumpet: Loss is to be expected. (Whatever happens, victory is out of plans. Your only option is to pray and and abandon hope.)
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Different trumpets have different goals. On a second trumpet, trying to keep forces alive will likely cause problems to the player. On the first trumpet, abandoning hope for victory will just make the player lose.
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Different trumpets have different goals. On a second trumpet, trying to keep forces alive will likely cause problems to the player. On the first trumpet, abandoning hope for victory will just make the player lose.
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However, those trumpets are only judged by what is known. They only account for the present moment, not for the future. That means they are not always accurate: A 1st trumpet might be a 3rd trumpet in disguise, and the 3rd trumpet can be "salvaged" with the right procedure.
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However, those trumpets are only judged by what is known. They only account for the present moment, not for the future. That means they are not always accurate: A 1st trumpet might be a 3rd trumpet in disguise, and the 3rd trumpet can be "salvaged" with the right procedure.
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Use this knowledge to benefit your team. The best victory is a war that ends before it starts, thanks to good intel.
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Use this knowledge to benefit your team. The best victory is a war that ends before it starts, thanks to good intel.
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By Dr ------
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By Dr ------
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