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Can we please stop people from joining a public lobby then kicking people without reason like its theirs?

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Date Editor Before After
9/19/2023 8:50:51 AMunknownrankShaman before revert after revert
Before After
1 I came up with a feature request to help with this: 1 I came up with a feature request to help with this:
2 \n 2 \n
3 By default, rooms made would be "friends only" rooms, where one does not need a password but to be on the friends list of the host ( until the host leaves) . This would limit max players to 10 or 12 players. One can change this by changing a setting under LOBBY in the lobby settings. The lobby creation window would title itself "Creating new friends-only lobby" with a checkmark to make it public ( and thus changing the title to "creating new open lobby") . Attempting to join a lobby marked friends only would put in a request to the host ( similar to party invites) if they're not part of the friends list, and by default, these rooms would not show up for users not on the friends list ( but would be top priority for those on the friends list) . This would satisfy both worlds: the friends-only crowd no longer needs to put a password on their games while making it easier for them to find without having to dig through the UI as much. 3 By default, rooms made would be "friends only" rooms, where one does not need a password but to be on the friends list of the host ( until the host leaves) . This would limit max players to 10 or 12 players. One can change this by changing a setting under LOBBY in the lobby settings. The lobby creation window would title itself "Creating new friends-only lobby" with a checkmark to make it public ( and thus changing the title to "creating new open lobby", vice versa for users setting the default to "public hosts") . Attempting to join a lobby marked friends only would put in a request to the host ( similar to party invites) if they're not part of the friends list, and by default, these rooms would not show up for users not on the friends list ( but would be top priority for those on the friends list) . This would satisfy both worlds: the friends-only crowd no longer needs to put a password on their games while making it easier for them to find without having to dig through the UI as much.