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About zerok (questions to programmers)

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Date Editor Before After
11/13/2023 2:42:54 PMFRrankmalric before revert after revert
Before After
1 Air factory is for: 1 Air factory is for:
2 * not letting opponents bomb you 2 * not letting opponents bomb you
3 * bombing opponents (if opponents do not have competent air player) 3 * bombing opponents (if opponents do not have competent air player)
4 * scout ( nukes/antis) 4 * scout ( nukes/antis/lance targets)
5 * pick things in the back (scythes, athenas, fast raiders) 5 * pick things in the back (scythes, athenas, fast raiders)
6 \n 6 \n
7 I often pick planes because nobody picks it and I prefer it to getting bombed to death. 7 I often pick planes because nobody picks it and I prefer it to getting bombed to death.
8 \n 8 \n
9 Still, depending on map, air can be quite inefficient. One artemis and it will take some time until air can do anything again (time to build silo + missiles :-p) 9 Still, depending on map, air can be quite inefficient. One artemis and it will take some time until air can do anything again (time to build silo + missiles :-p)
10 \n 10 \n
11 And if you want to win, you should fill in the role that is not filled, so occasionally that means not going front (although most games is true there are not enough front). 11 And if you want to win, you should fill in the role that is not filled, so occasionally that means not going front (although most games is true there are not enough front).