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@GoogleFrog
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@GoogleFrog
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In @B1776498 I noticed that an odin fired at a jugglenaut wireframe on a jumpy factory. The result was that the jugglenaut got instantly deleted, but the factory took 0 damage. It just prevented anything from being built for the duration of the thermite.
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In @B1776498 I noticed that an odin fired at a jugglenaut wireframe on a jumpy factory. The result was that the jugglenaut got instantly deleted, but the factory took 0 damage. It just prevented anything from being built for the duration of the thermite.
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I made a custom game in an online lobby... not sure why the replay wasn't posted, but this should be easy to replicate.
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I made a custom game in an online lobby... not sure why the replay wasn't posted, but this should be easy to replicate.
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I gave one inactive AI one of each factory and ordered to build the largest unit they had on each.
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I gave one inactive AI one of each factory and ordered to build the largest unit they had on each.
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I gave the other inactive AI a plane factory and made a bunch of odins.
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I gave the other inactive AI a plane factory and made a bunch of odins.
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From
memory,
I
think
the
cloakie
and
shieldbot
factory
get
taken
out
even
if
the
unit
wireframe
gets
targeted.
I
think
one
other
factory
also
gets
destroyed,
but
the
others
(
including
ships)
take
zero
damage.
Only
the
unit
wireframe
gets
destroyed.
In
the
case
of
ships,
the
thermite
even
falls
to
the
bottom
of
the
water
pool
and
so
only
the
current
wireframe
is
affected.
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From
memory,
I
think
the
cloakie
and
shieldbot
factory
get
taken
out
even
if
the
unit
wireframe
gets
targeted.
I
think
one
other
factory
(
oh,
also
gunships.
.
.
and
then
at
least
one
more
I
forget)
also
gets
destroyed,
but
the
others
(
including
ships)
take
zero
damage.
Only
the
unit
wireframe
gets
destroyed.
In
the
case
of
ships,
the
thermite
even
falls
to
the
bottom
of
the
water
pool
and
so
only
the
current
wireframe
is
affected.
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Also for planes, if the unit wireframe is targeted instead of the factory, the odin will refuse to fire and nothing but a potential odin sacrifice will happen.
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Also for planes, if the unit wireframe is targeted instead of the factory, the odin will refuse to fire and nothing but a potential odin sacrifice will happen.
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I can think of two general ways to analyze this. The first one is that the effect should be consistent and that, if a factory type gets destroyed, all factory types should get destroyed.
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I can think of two general ways to analyze this. The first one is that the effect should be consistent and that, if a factory type gets destroyed, all factory types should get destroyed.
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The other way is that this is a player issue and picking targets for a 1500 unit should be done with care. This could lead to issues if clicking on icons when zoomed out however, which is a legitimate way to play for a given scale/state of game.
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The other way is that this is a player issue and picking targets for a 1500 unit should be done with care. This could lead to issues if clicking on icons when zoomed out however, which is a legitimate way to play for a given scale/state of game.
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Maybe the thermite could expand in size enough so that all factory types get destroyed?
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Maybe the thermite could expand in size enough so that all factory types get destroyed?
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Either way, we're talking about a 800 metal target for a 1500 unit... an argument could be made that if you get to the point you can afford an odin, there probably is a better target than a factory to shoot at. Overall, I think the redesign is fine. It's just one quirk I noticed.
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Either way, we're talking about a 800 metal target for a 1500 unit... an argument could be made that if you get to the point you can afford an odin, there probably is a better target than a factory to shoot at. Overall, I think the redesign is fine. It's just one quirk I noticed.
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