1 |
Here's
another
idea.
If
your
build
power
applied
to
a
single
project
exceeds
your
income
by
a
certain
margin
(
metal
or
energy,
whichever
is
lower
or
at
0
storage)
,
all
the
builders
of
that
project
have
a
"AFK"
icon
or
some
sort
of
visual
effect
(
like
disarm
flashing)
applied
to
them.
|
1 |
Here's
another
idea.
If
your
build
power
applied
to
a
single
project
exceeds
your
income
by
a
certain
margin
(
metal
or
energy,
whichever
is
lower
or/and
at
0
storage)
,
all
the
builders
of
that
project
have
a
"AFK"
icon
or
some
sort
of
visual
effect
(
like
disarm
flashing)
applied
to
them.
|
3 |
That way the player who doesn't understand eco yet can see that effect and pull one con at a time to reclaim/repair and see if the effect persists, then pull another one until the icon/effect disappears.
|
3 |
That way the player who doesn't understand eco yet can see that effect and pull one con at a time to reclaim/repair and see if the effect persists, then pull another one until the icon/effect disappears.
|