1 |
Most
factories
disregard
terrain.
Their
abilities
either
let
them
dodge
obstacles,
or
to
treat
them
as
walls.
|
1 |
===
Spiders
===
Most
factories
disregard
terrain.
Their
abilities
either
let
them
dodge
obstacles,
or
to
treat
them
as
walls.
|
2 |
\n
|
2 |
\n
|
3 |
[b]Spider factory[/b] is an exception.
|
3 |
[b]Spider factory[/b] is an exception.
|
4 |
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|
4 |
\n
|
5 |
When facing a map, the battlefield does not look like this:
|
5 |
When facing a map, the battlefield does not look like this:
|
6 |
[img]https://i.ibb.co/j6D37Yr/spider-dimension-flat.png[/img]
|
6 |
[img]https://i.ibb.co/j6D37Yr/spider-dimension-flat.png[/img]
|
7 |
\n
|
7 |
\n
|
8 |
It looks like this:
|
8 |
It looks like this:
|
9 |
[img]https://i.ibb.co/yfmtZVZ/spider-dimension-spider.png[/img]
|
9 |
[img]https://i.ibb.co/yfmtZVZ/spider-dimension-spider.png[/img]
|
10 |
\n
|
10 |
\n
|
11 |
Even a small difference in height changes how the spiders work. A small hole lets a spider bot hide, a small hill gives a spider absurd range. A wall that a spider can pass cannot be passed by any other drone. In other words, spider commanders are druids.
|
11 |
Even a small difference in height changes how the spiders work. A small hole lets a spider bot hide, a small hill gives a spider absurd range. A wall that a spider can pass cannot be passed by any other drone. In other words, spider commanders are druids.
|
12 |
\n
|
12 |
\n
|
13 |
[b]Fleas[/b] serve as the eyes of the spider factory. They are as cheap as glitter, as nimble as mosquitos, as fast as dragon flies. They are as hard to detect as an ant in the grass. They allow spiders to prepare to face for anything, and they are the only fast drone the spiders have.
|
13 |
[b]Fleas[/b] serve as the eyes of the spider factory. They are as cheap as glitter, as nimble as mosquitos, as fast as dragon flies. They are as hard to detect as an ant in the grass. They allow spiders to prepare to face for anything, and they are the only fast drone the spiders have.
|
14 |
\n
|
14 |
\n
|
15 |
[b]Venoms[/b] can easily defeat a group of drones. They can make ambushes by hiding behind cliffs, out of sight. They are one of the fastest riot units. They keep the spider land safe from invasions.
|
15 |
[b]Venoms[/b] can easily defeat a group of drones. They can make ambushes by hiding behind cliffs, out of sight. They are one of the fastest riot units. They keep the spider land safe from invasions.
|
16 |
\n
|
16 |
\n
|
17 |
[b]Recluses[/b] are the stars of the spider factory. They can dodge enemy fire if they're out of sight, while providing support fire of their own. In large enough quantities, they mow everything that approaches them, so long as they live.
|
17 |
[b]Recluses[/b] are the stars of the spider factory. They can dodge enemy fire if they're out of sight, while providing support fire of their own. In large enough quantities, they mow everything that approaches them, so long as they live.
|
18 |
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|
18 |
\n
|
19 |
Once the land is secured, spiders have more tricks up their sleeves.
|
19 |
Once the land is secured, spiders have more tricks up their sleeves.
|
20 |
\n
|
20 |
\n
|
21 |
[b]Redbacks[/b] dominate everything that faces them. Just like Venoms, they can hide out of sight to ambush their prey.
|
21 |
[b]Redbacks[/b] dominate everything that faces them. Just like Venoms, they can hide out of sight to ambush their prey.
|
22 |
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|
22 |
\n
|
23 |
[b]Hermits[/b] are cheap enough to distract enemy fire, and force the enemy to move. With a great enough height difference, they get significant range.
|
23 |
[b]Hermits[/b] are cheap enough to distract enemy fire, and force the enemy to move. With a great enough height difference, they get significant range.
|
24 |
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|
24 |
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|
25 |
[b]Crabs[/b] are a walking fort. They are hard to reach, they are hard to break, their range increases with height. Their weapon deals massive damage to small and large targets alike. They rival Desolator turrets in their strength, and they're easy to deploy.
|
25 |
[b]Crabs[/b] are a walking fort. They are hard to reach, they are hard to break, their range increases with height. Their weapon deals massive damage to small and large targets alike. They rival Desolator turrets in their strength, and they're easy to deploy.
|
26 |
\n
|
26 |
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|
27 |
Furthermore, spiders never lose sight of their enemy, even in the later stages of a battlefield. Their [b]Widows[/b] are the best spy one can produce.
|
27 |
Furthermore, spiders never lose sight of their enemy, even in the later stages of a battlefield. Their [b]Widows[/b] are the best spy one can produce.
|
28 |
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|
28 |
\n
|
29 |
Both [b]Fleas[/b] and [b]Widows[/b] can be produced by [b]Athenas,[/b] fortunately: The spider factory's main purpose is to secure the land quickly, in a short amount of time. For that, they have drones made specifically for taking advantage of the land, with Venoms, Recluses, and Fleas being especially useful early on, and crabs to secure the land in the later stages of the battle.
|
29 |
Both [b]Fleas[/b] and [b]Widows[/b] can be produced by [b]Athenas,[/b] fortunately: The spider factory's main purpose is to secure the land quickly, in a short amount of time. For that, they have drones made specifically for taking advantage of the land, with Venoms, Recluses, and Fleas being especially useful early on, and crabs to secure the land in the later stages of the battle.
|
30 |
\n
|
30 |
\n
|
31 |
Now, some might wonder, "how does a big chunk of metal climb up cliffs?"
|
31 |
Now, some might wonder, "how does a big chunk of metal climb up cliffs?"
|
32 |
They're goats.
|
32 |
They're goats.
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