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Halve the Magpie reload

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Date Editor Before After
8/2/2024 12:39:50 PMunknownrankTheFlyingFortress before revert after revert
8/2/2024 12:37:59 PMunknownrankTheFlyingFortress before revert after revert
Before After
1 This is just my personal experience, my views are not reflective of what others think: 1 This is just my personal experience, my views are not reflective of what others think:
2 \n 2 \n
3 I don’t understand Magpie as a unit as a whole, if its designated purpose is to kill raiders, then why not make a Phoenix? 3 I don’t understand Magpie as a unit as a whole, if its designated purpose is to kill raiders, then why not make a Phoenix?
4 Phoenix can kill masses of raiders nicely, which Magpie cannot without being massed. Magpies damage for example is not sufficent by itself to kill even a scorcher, you need atleast 2. A magpie cannot even efficently attack a Shieldball without taking many casualties, Phoenix can atleast severly damage a shieldball. I find its reload too obnoxious and too time consuming for the current capabilities of the unit. 4 Phoenix can kill masses of raiders nicely, which Magpie cannot without being massed. Magpies damage for example is not sufficent by itself to kill even a scorcher, you need atleast 2. A magpie cannot even efficently attack a Shieldball without taking many casualties, Phoenix can atleast severly damage a shieldball. I find its reload too obnoxious and too time consuming for the current capabilities of the unit.
5 \n
6 What is the Magpies purpose, can someone explain it to me?