1 |
custom tech system:
|
1 |
custom tech system:
|
2 |
\n
|
2 |
\n
|
3 |
each factory provides some tech, custom unit builder can only build things if factories with needed tech are nearby
|
3 |
each factory provides some tech, custom unit builder can only build things if factories with needed tech are nearby
|
4 |
{{{
|
4 |
{{{
|
5 |
cloak fac: leg, cloak, buildcost 50~1000
|
5 |
cloak fac: leg, cloak, buildcost 50~1000
|
6 |
shield fac: leg, shield, shield gun, buildcost 50~1000
|
6 |
shield fac: leg, shield, shield gun, buildcost 50~1000
|
7 |
car fac: whell, buildcost 50~1000
|
7 |
car fac: whell, buildcost 50~1000
|
8 |
hover fac: hover, buildcost 50~1000
|
8 |
hover fac: hover, buildcost 50~1000
|
9 |
gs fac: aeroengine, buildcost 50~4000
|
9 |
gs fac: aeroengine, buildcost 50~4000
|
10 |
plane fac: fixed wing, buildcost 50~2000
|
10 |
plane fac: fixed wing, buildcost 50~2000
|
11 |
spider fac: all terran leg, buildcost 25~2000
|
11 |
spider fac: all terran leg, buildcost 25~2000
|
12 |
jumpy fac: leg, jump, buildcost 25~2000
|
12 |
jumpy fac: leg, jump, buildcost 25~2000
|
13 |
tank fac: track, buildcost 200~3000
|
13 |
tank fac: track, buildcost 200~3000
|
14 |
amph fac: amph leg, buildcost 50~2000
|
14 |
amph fac: amph leg, buildcost 50~2000
|
15 |
ship fac: ship buildcost 50~2000
|
15 |
ship fac: ship buildcost 50~2000
|
16 |
strider hub: buildcost 2500~100000
|
16 |
strider hub: buildcost 2500~100000
|
17 |
}}}
|
17 |
}}}
|
18 |
or not?
|
18 |
or not?
|
19 |
\n
|
19 |
\n
|
20 |
or more?
|
20 |
or more?
|
21 |
\n
|
21 |
\n
|
22 |
{{{
|
22 |
{{{
|
23 |
cloak fac:
|
23 |
cloak fac:
|
24 |
emg, sniper
|
24 |
emg, sniper
|
25 |
\n
|
25 |
\n
|
26 |
shield fac:
|
26 |
shield fac:
|
27 |
slow wave, headbutt,
|
27 |
slow wave, headbutt,
|
28 |
\n
|
28 |
\n
|
29 |
car fac:
|
29 |
car fac:
|
30 |
aoe for cannon, heat ray, impaler, domi,
|
30 |
aoe for cannon, heat ray, impaler, domi,
|
31 |
\n
|
31 |
\n
|
32 |
hover fac:
|
32 |
hover fac:
|
33 |
slow for beam, gauss, lance beam
|
33 |
slow for beam, gauss, lance beam
|
34 |
\n
|
34 |
\n
|
35 |
gs fac:
|
35 |
gs fac:
|
36 |
\n
|
36 |
\n
|
37 |
\n
|
37 |
\n
|
38 |
plane fac:
|
38 |
plane fac:
|
39 |
\n
|
39 |
\n
|
40 |
\n
|
40 |
\n
|
41 |
spider fac:
|
41 |
spider fac:
|
42 |
pure emp,
|
42 |
pure emp,
|
43 |
\n
|
43 |
\n
|
44 |
jumpy fac:
|
44 |
jumpy fac:
|
45 |
fire
thrower,
fire
ball(
firewalker)
,
grav
gun,
goo,
|
45 |
fire
thrower,
fire
ball(
firewalker)
,
newton,
goo,
|
46 |
\n
|
46 |
\n
|
47 |
tank fac:
|
47 |
tank fac:
|
48 |
aoe for missile(orge), pure slow beam(cyc lel)
|
48 |
aoe for missile(orge), pure slow beam(cyc lel)
|
49 |
\n
|
49 |
\n
|
50 |
amph fac:
|
50 |
amph fac:
|
51 |
slow for cannon,
|
51 |
slow for cannon,
|
52 |
\n
|
52 |
\n
|
53 |
ship fac:
|
53 |
ship fac:
|
54 |
|
54 |
|
55 |
\n
|
55 |
\n
|
56 |
strider hub:
|
56 |
strider hub:
|
57 |
|
57 |
|
58 |
\n
|
58 |
\n
|
59 |
}}}
|
59 |
}}}
|
60 |
\n
|
60 |
\n
|
61 |
or more? (add value limits for custom while tech unfreeze it)
|
61 |
or more? (add value limits for custom while tech unfreeze it)
|
62 |
\n
|
62 |
\n
|
63 |
e.g. cannon damage <1000 unless tank fac
|
63 |
e.g. cannon damage <1000 unless tank fac
|