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Custom-K

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I'm making a mod to allow ppl to design units.

https://github.com/XNTEABDSC/Silly-Wars/tree/custom-k

We can choose chassis (e.g. car, spider), put armor and speed, and choose, design weapons for it.

You can design them in game and test them directly.

ISTROLID REBORN

some question:

in silly war or in another mod (while in silly war we can turn on Custom-K only) (for individual mods I may make a ZK better modable mod)

How to make it balanced. (can make another forum for this)

How to merge them into zk system (e.g. tactic ai define, context menu and A LOT)

How fast it is ( while possibility of bigger units can save cpu ).
+8 / -0
2 days ago
nice work! =)
+0 / -0

14 hours ago
The SpringDefines.lua is already a must-have for the Spring mods!
+1 / -0
UI is sooo hard anyone wanna help me make it? :D

My idea is UI like istrolid. In main window, at top is a line of tabs. After choosed tab, follows shows rows, each row has 12 custom unit defs.

Select a row then commands to build custom units will be shown at integral menu ( bottom left ). (I can do)

Click a custom unit design to turn on custom unit designer ui, designer ui is given.

unit_custom_units_choose_ui_istrolidly.lua is a unfinished version.

lemme try do some balance
+0 / -0