Post edit history
Tech-K mode unit bugs
Before | After | ||
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1 | should levels also increase unit sight also? | 1 | should levels also increase unit sight also? |
2 | \n | 2 | \n |
3 | currently range increases each level, so eventually most units shoot past what they can see. | 3 | currently range increases each level, so eventually most units shoot past what they can see. This is particularly ineffective with laser units like Mace which basically hits nothing at max range. |