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Speaking as a reasonably highly rated player, if I find myself on a lane against weak opponents (or stronger opponents who are making mistakes) I normally have some combination of two goals:
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Speaking as a reasonably highly rated player, if I find myself on a lane against weak opponents (or stronger opponents who are making mistakes) I normally have some combination of two goals:
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(a) crush them, or
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(a) crush them, or
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(b) ignore them.
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(b) ignore them.
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All else being equal, a lane can be crushed if the opponent(s) are making an easily counterable army, or they are making unwise attacks with their army. A lane can be ignored if the opponent(s) are not posing a credible threat. If a lane is ignorable but not crushable (often because many defences have been built) I will rotate to another lane, or tech to nuke etc.
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All else being equal, a lane can be crushed if the opponent(s) are making an easily counterable army, or they are making unwise attacks with their army. A lane can be ignored if the opponent(s) are not posing a credible threat. If a lane is ignorable but not crushable (often because many defences have been built) I will rotate to another lane, or tech to nuke etc.
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Conversely, if facing an opponent who is stronger than you, I think your goal should be to deny your opponent those goals - be uncrushable and unignorable.
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Conversely, if facing an opponent who is stronger than you, I think your goal should be to deny your opponent those goals - be uncrushable and unignorable.
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10 |
* Build a reasonably diverse army. Mass Slings may be good in some scenarios, but if a strong opponent gets to battle you 1v1 they will switch to Blastwings or some such and ruin your day. (Of course, if you are overmatched on a lane your opponent will know more counters than you. Just do your best and dont lazily monospam a single unit type.)
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* Build a reasonably diverse army. Mass Slings may be good in some scenarios, but if a strong opponent gets to battle you 1v1 they will switch to Blastwings or some such and ruin your day. (Of course, if you are overmatched on a lane your opponent will know more counters than you. Just do your best and dont lazily monospam a single unit type.)
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* Don't attack just for the sake of attacking. If you have a decently sized army, a strong player wants to fight you where they can reclaim the wreckage easily.
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* Don't attack just for the sake of attacking. If you have a decently sized army, a strong player wants to fight you where they can reclaim the wreckage easily.
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*
However,
you
should
always
be
*threatening*
to
attack,
or
at
least
to
apply
pressure.
If
the
strong
player
can
go
away
and
make
a
breakthrough
on
another
front
and
you
can't
punish
them
for
that,
you
have
a
problem.
If
they
have
left
mostly
defences
to
hold
your
front,
make
sure
you
have
something
that
can
crack
those
defences,
probably
artillery.
|
12 |
*
However,
you
should
always
be
*threatening*
to
attack,
or
at
least
to
apply
pressure.
If
the
strong
player
can
go
away
and
make
a
breakthrough
on
another
front
and
you
can't
either
follow
them
or
punish
them
for
that,
you
have
a
problem.
If
they
have
left
mostly
defences
to
hold
your
front,
make
sure
you
have
something
that
can
crack
those
defences,
probably
artillery.
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13 |
* Ask for help from your team, but don't be upset if it doesn't come. The stronger players on your team may judge that they have a better chance of winning by trying to crack open their fronts against their weaker lane opponents. Maybe they're right, maybe they're wrong. You can't win them all.
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* Ask for help from your team, but don't be upset if it doesn't come. The stronger players on your team may judge that they have a better chance of winning by trying to crack open their fronts against their weaker lane opponents. Maybe they're right, maybe they're wrong. You can't win them all.
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* (Maybe this is just advice for getting better in general, but...) Try to always have a positive plan for how you are going to achieve something. Make some artillery. Make some units to counter what you are about to be attacked with. If you don't know what is coming, morph a Sparrow and go have a look. Don't just sit there making the same old army which is being obsoleted by your opponent's counters.
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14 |
* (Maybe this is just advice for getting better in general, but...) Try to always have a positive plan for how you are going to achieve something. Make some artillery. Make some units to counter what you are about to be attacked with. If you don't know what is coming, morph a Sparrow and go have a look. Don't just sit there making the same old army which is being obsoleted by your opponent's counters.
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