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It's generally true though. I'm an outlyer in this. Higher ranked players generally prefer smaller teams with peers of similar ratings, which is why they tend to hang around in Palladium more than lob pot.
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It's generally true though. I'm an outlyer in this. Higher ranked players generally prefer smaller teams with peers of similar ratings, which is why they tend to hang around in Palladium more than lob pot.
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The main reason why I don't like Palladium so much is that it tends to have all the drawbacks of super competitive games (very clearly defined meta applied systematically) and none of the rewards of 1v1 (essentially bragging rights of winning on your own).
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The main reason why I don't like Palladium so much is that it tends to have all the drawbacks of super competitive games (very clearly defined meta applied systematically) and none of the rewards of 1v1 (essentially bragging rights of winning on your own).
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TAW is just crazyness. The leading team usually wins, but sometimes they just do their best to squander a seemingly unsurmountable lead. I'm finding my fun in countering specific strategies some players seem to employ every game and that never happen in teams with only skilled players.
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TAW is just crazyness. The leading team usually wins, but sometimes they just do their best to squander a seemingly unsurmountable lead. I'm finding my fun in countering specific strategies some players seem to employ every game and that never happen in teams with only skilled players.
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If you dig through posts, the one recurring criticism higher ranked players have with TAW is they feel like they're the only player of their team trying to make something happen on the front, while players behind kinda play simcity and don't help much, if at all. Also, if you happen to have the highest rating in the room by a fair margin, the balancer usually throws in your team the whole bottom of the skill spread and that tends to go very badly.
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If you dig through posts, the one recurring criticism higher ranked players have with TAW is they feel like they're the only player of their team trying to make something happen on the front, while players behind kinda play simcity and don't help much, if at all. Also, if you happen to have the highest rating in the room by a fair margin, the balancer usually throws in your team the whole bottom of the skill spread and that tends to go very badly.
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The question I have is, if ZK exploded in popularity and it was possible to have an all purple 16v16, would it ever happen? I have no concrete proof, but I tend to think it wouldn't. I would wager they would stick to small teams and there would just be several lobbies going on (or MM).
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