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B2230062 6 on Random Plateaus v1.1 (Multiplayer)

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Date Editor Before After
8/23/2025 1:48:34 AMAUrankAdminGoogleFrog before revert after revert
Before After
1 * Decay is free buildpower when you want it (it refunds). 1 * Decay is free buildpower when you want it (it refunds).
2 * Decay is fighting the UI when you don't want it. A single Caretaker can touch 300 nanoframes every 10 seconds to keep them alive. 2 * Decay is fighting the UI when you don't want it. A single Caretaker can touch 300 nanoframes every 10 seconds to keep them alive.
3 * Decay isn't really relevant to nanoframe spam. Most nanoframe spam happens in combat situations, or at least near a commander that could spend 1 in every 300 frames maintaining the frames. 3 * Decay isn't really relevant to nanoframe spam. Most nanoframe spam happens in combat situations, or at least near a commander that could spend 1/300th of its time maintaining each of the frames.
4 \n 4 \n
5 We could have decay that does not return resources, and that is halted while within the build radius of a constructor, but it would have barely any impact on the game. I expect it would hurt the occasional unaware player more often than it does anything beneficial. 5 We could have decay that does not return resources, and that is halted while within the build radius of a constructor, but it would have barely any impact on the game. I expect it would hurt the occasional unaware player more often than it does anything beneficial.