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[img]https://media1.giphy.com/media/v1.Y2lkPTc5MGI3NjExbmhvdzZ1aXF4cGV1MHJoMmplMGtiOWYybDRlcDhqYTI0ZmU1NjJ4NCZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/enCWEo0vG25Ow/giphy.gif[/img]
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[img]https://media1.giphy.com/media/v1.Y2lkPTc5MGI3NjExbmhvdzZ1aXF4cGV1MHJoMmplMGtiOWYybDRlcDhqYTI0ZmU1NjJ4NCZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/enCWEo0vG25Ow/giphy.gif[/img]
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I was genuinely hoping someone was going to tell me that I was wrong and stupid. Or at least stupid.
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I was genuinely hoping someone was going to tell me that I was wrong and stupid. Or at least stupid.
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6 |
EDIT:
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EDIT:
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8 |
To be fair though, ZK's economy would break if there was a third resource.
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To be fair though, ZK's economy would break if there was a third resource.
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9 |
Let's say we now have oil. How do you implement oil costs if they don't match metal 1:1?
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Let's say we now have oil. How do you implement oil costs if they don't match metal 1:1?
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11 |
Actually,
you
don't
even
need
a
third
resouce.
What
if
a
building
had
a
100
metal
cost
and
a
10
energy
cost?
ZK
would
now
also
have
project
based
ratios
unless
it
always
matches
metal
1:1,
and
if
it
does,
why
bother?
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11 |
Actually,
you
don't
even
need
a
third
resource.
What
if
a
building
had
a
100
metal
cost
and
a
10
energy
cost?
ZK
would
now
also
have
project
based
ratios
unless
it
always
matches
metal
1:1,
and
if
it
does,
why
bother?
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