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How good is AI?

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Date Editor Before After
6/12/2026 5:00:14 PMCArankGalamesh before revert after revert
6/12/2026 4:30:49 PMCArankGalamesh before revert after revert
6/12/2026 4:28:28 PMCArankGalamesh before revert after revert
Before After
1 @LordBorzoi
2 \n
1 Here is an example on how to effortlessly beat suicidal chickens: 3 Here is an example on how to effortlessly beat suicidal chickens:
2 @B2445376 4 @B2445376
3 \n 5 \n
4 Essentially make reavers and kill eggs pushing forward, reclaiming as you go. 6 Essentially make reavers and kill eggs pushing forward, reclaiming as you go.
5 Make gremlins before the first pigeon wave. 10 is more than enough. 7 Make gremlins before the first pigeon wave. 10 is more than enough.
6 Build another wave of reavers that hangs at your front in case an egg spawns behind the front line and rushes straight at your base. 8 Build another wave of reavers that hangs at your front in case an egg spawns behind the front line and rushes straight at your base.
7 Make a small amount of LLTs, the range of which cover your entire base just to prevent chickens cheating and just spawning directly in your base. This tends to happen if you squeeze them out of the map completely and have no remaining nests anywhere. 9 Make a small amount of LLTs, the range of which cover your entire base just to prevent chickens cheating and just spawning directly in your base. This tends to happen if you squeeze them out of the map completely and have no remaining nests anywhere.
8 Then at around 30% anger with all your eco built up, start spamming nimbus. If you want to be extra funny, make 30 or so gnats and instantly EMP the queen. 10 Then at around 30% anger with all your eco built up, start spamming nimbus. If you want to be extra funny, make 30 or so gnats and instantly EMP the queen.
9 \n 11 \n
10 This works because for some reason everyone wants to porc when playing chickens, but they lose tech progress (which units spawn) when you kill nests. Kill enough nests and the chickens will stay at basic units the entire match. The drawback of killing nests is that it angers the hiver sooner, but when it's so easy to severely outpace chicken evolutions that's not actually an issue. The advantage of killing nests is that you never have to face blobbers. 12 This works because for some reason everyone wants to porc when playing chickens, but they lose tech progress (which units spawn) when you kill nests. Kill enough nests and the chickens will stay at basic units the entire match. The drawback of killing nests is that it angers the hiver sooner, but when it's so easy to severely outpace chicken evolutions that's not actually an issue. The advantage of killing nests is that you never have to face blobbers.
11 \n 13 \n
12 \n 14 \n
13 By the middle of the match I'm playing at 4x speed because this is taking too long, and that explains my poor reaction when the queen spawns. I'm already so far ahead I can't possibly lose so it doesn't matter. 15 By the middle of the match I'm playing at 4x speed because this is taking too long, and that explains my poor reaction when the queen spawns. I'm already so far ahead I can't possibly lose so it doesn't matter.
14 \n 16 \n
15 It's far harder to try to survive chickens using only towers. It's definitively possible, but the units path completely trivializes anything chickens can do. 17 It's far harder to try to survive chickens using only towers. It's definitively possible, but the units path completely trivializes anything chickens can do.