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Hiya!
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Hiya!
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This is a mod that adds a secondary airfactory, filled with possible ideas on a magpie slot unit. It is also included in the [url=https://zero-k.info/Mods/Detail/186]Refumble mod[/url].
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This is a mod that adds a secondary airfactory, filled with possible ideas on a magpie slot unit. It is also included in the [url=https://zero-k.info/Mods/Detail/186]Refumble mod[/url].
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Included so far are:
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Included so far are:
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* Pidgeon: Aoe Toss bomber with inaccurate and slow to hit but good aoe bombs
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* Pidgeon: Aoe Toss bomber with inaccurate and slow to hit but good aoe bombs
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* Finch: Cluster Toss bomber variant that has more projectiles in trade for less aoe.
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* Finch: Cluster Toss bomber variant that has more projectiles in trade for less aoe.
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Toss Bombers are good at grinding down squishy or bunched armies, but can be evaded due to their slow projectiles.
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Toss Bombers are good at grinding down squishy or bunched armies, but can be evaded due to their slow projectiles.
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* Falcon: A Rocket strike bomber, has much faster and accurate projectiles with some impulse in trade for little aoe.
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* Falcon: A Rocket strike bomber, has much faster and accurate projectiles with some impulse in trade for little aoe.
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* Heron: A Strafing strikecraft, using dual disposable EMG pods that it spends in one strafe.
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* Heron: A Strafing strikecraft, using dual disposable EMG pods that it spends in one strafe.
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Strikecraft
are
harder
to
dodge,
but
don't
carry
as
much
potential
impact
against
clumped
armies.
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Strikecraft
are
harder
to
dodge,
but
slow
down
and
need
to
stay
on
approach
to
make
full
use
of
their
weapons.
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* Buzzard: A magpie variation that trades a good bit of its damage for slow damage instead.
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* Buzzard: A magpie variation that trades a good bit of its damage for slow damage instead.
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* Hawk: A magpie variation that trades health for Radar stealth.
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* Hawk: A magpie variation that trades health for Radar stealth.
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Ideas I had heard thrown around that I thought could be worth exploring.
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Ideas I had heard thrown around that I thought could be worth exploring.
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Googlefrogs Variation that I've joinked:
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Googlefrogs Variation that I've joinked:
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* Egret: Trades health and projectile speed for more range and a little less cost. Makes it much more dodgeable but safer from flex AA. May need to fly closer overhead to hit more mobile targets. Heres the [url=https://github.com/ZeroK-RTS/Zero-K/commit/f14c09475d1a77e52ac425d201f369832a18d533]Commit Link[/url].
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* Egret: Trades health and projectile speed for more range and a little less cost. Makes it much more dodgeable but safer from flex AA. May need to fly closer overhead to hit more mobile targets. Heres the [url=https://github.com/ZeroK-RTS/Zero-K/commit/f14c09475d1a77e52ac425d201f369832a18d533]Commit Link[/url].
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The factory includes Swift Raptor and Crane aswell.
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The factory includes Swift Raptor and Crane aswell.
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Theres some more slots left to fill so if theres more ideas, feel free to let me know or make a PR in the [url=https://github.com/Stiofan-K/ZK_Second_Birdsnest.sdd]Repository[/url].
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Theres some more slots left to fill so if theres more ideas, feel free to let me know or make a PR in the [url=https://github.com/Stiofan-K/ZK_Second_Birdsnest.sdd]Repository[/url].
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